This guide contains the complete scene-code reference for The Incident at Galley House, including every original Galley House code, both hidden-victim solutions, the new scenario codes, all room abbreviations, and the final 00 reconstruction.
All Scene Codes and Solutions
A scene code uses the format TIME-LOCATION-PARTICIPANTS. I enter the time first, the two-letter room abbreviation second, and every character ID present in the scene after that.
Table of Contents
All Location Codes
- QU: Quail Lane
- EN: Entrance
- LI: Living Room
- ST: Study
- BI: Billiard Room
- DI: Dining Room
- KI: Kitchen
- ED: Eddie’s Room
- AT: Attic
- TO: Tony’s Room
- VI: Victoria’s Room
- OS: Oswald’s Room
- MA: Martha’s Room
- HE: Helen’s Room
- CH: Chapel
- WI: Wintercote
Original Galley House Scene Codes
The following codes are grouped according to the act structure used by the original scenario. They can be entered whenever I have calibrated the required room and participant profiles.
Act 1 Scene Codes
01-AT-201-BI-6-1001-DI-7-801-HE-4-901-LI-3-501-QU-1-1102-AT-2-402-EN-1-6-7-1002-KI-1102-LI-5-8-902-OS-303-AT-2-303-KI-10-1103-LI-1-4-5-6-7-8-904-AT-2-704-BI-6-904-HE-404-KI-3-10-1104-ST-1-5-805-AT-2-405-BI-6-705-DI-1-505-KI-8-10-1105-LI-3-906-DI-5-6-706-ED-8-1006-LI-2-906-ST-1-1106-TO-3-4
Act 2 Scene Codes
07-DI-1-2-4-5-6-7-8-907-ED-1007-KI-1107-ST-308-DI-2-7-8-908-ED-4-1008-KI-1-608-MA-3-509-DI-1-309-ED-6-1009-MA-5-709-TO-4-909-VI-2-810-DI-2-310-ED-810-LI-7-910-MA-5-610-TO-1-411-BI-6-911-LI-1-7-811-OS-2-311-TO-4-512-BI-1-2-3-4-5-7-8-912-TO-613-AT-213-MA-513-OS-313-ST-113-TO-4-613-VI-7-8
Act 3 Scene Codes
14-AT-2-414-DI-1-3-514-LI-614-VI-715-DI-3-615-VI-1-2-4-5-716-DI-5-716-KI-1-2-3-4-617-DI-6-717-KI-2-3-417-MA-1-518-AT-1-418-KI-318-MA-5-618-VI-2-719-AT-1-219-DI-4-619-KI-3-520-DI-120-KI-3-420-LI-2-5
Act 4 Scene Codes
21-CH-321-LI-1-2-422-CH-2-322-LI-123-CH-1-224-DI-125-AT-126-EN-1
Hidden Victim Codes
These two codes require manual calibration and unlock the hardest original-scenario deductions.
01-ST-12: Reveals Rupert Galley and unlocks Inciting Incident.25-WI-K: Reveals Katherine Beaumont in Wintercote and unlocks Not Over Yet.
New Scenario Scene Codes
After completing the original case, I insert the Admin Card and use the modern Dolskey and Moore profiles. Some memories change after ID 64 is revealed, so I revisit earlier scenes when the game indicates that a forgotten participant has returned.
27-EN-67-70-74: Pippa brings Lawrence and Reya through the Entrance.27-AT-66-75: Meg and Jacqueline are in the Attic.27-DI-65-73: Sam Moore speaks with Mason Gibbs in the Dining Room.28-BI-65-66: Sam and Meg meet in the Billiard Room.28-DI-73-74: Mason and Pippa wait in the Dining Room.28-LI-67-70: Lawrence and Reya work in the Living Room.28-ST-64: Edwin Dolskey is alone in the Study.29-BI-73: Mason enters the Billiard Room; revisit after ID 64 is revealed if needed.29-DI-66-67: Meg and Lawrence discuss the bag and dumbwaiter.29-LI-70-74: Pippa helps Reya in the Living Room.30-LI-66-70: Meg checks on Reya.30-ST-67-74: Lawrence and Pippa meet in the Study.31-KI-66: Meg goes downstairs to retrieve the ID list.31-LI-67-70: Lawrence dies while Reya is present in the Living Room.32-CH-64: Edwin goes to the Chapel on the hill.32-LI-70: Optional failed scene used for the Still Alive achievement.00-LI-1-3-5-6-7-8-10: Final group photograph reconstruction in the Living Room.
New Scenario Character IDs
- 64: Edwin Dolskey
- 65: Sam Moore
- 66: Meg
- 67: Lawrence Dunn
- 70: Reya Beckon
- 73: Mason Gibbs
- 74: Pippa Smith
- 75: Jacqueline
Final Code
After the scanner produces the group photograph labelled 00, I identify the Living Room painting and enter 00-LI-1-3-5-6-7-8-10. This completes the memory reconstruction and leads to the credits.
Achievement Codes
01-ST-12: Inciting Incident25-WI-K: Not Over YetHE-L-P: TYPE HE-L-P32-LI-70: Still Alive


