EDF 6 Weapons List | Earth Defense Force 6

List of all weapons and their levels in Earth Defense Force 6. EDF 6 weapons consist of fencer weapons, air raider weapons, wing diver weapons, ranger weapons, and special weapons, and all of them are available in our article.

Fencer Weapons

In this guide, you’ll find a list of weapons and equipment for Fencers, organized by type and level. This will help you understand what gear is available as you progress through the game.

CC Strikers

These are melee weapons that focus on close combat.

  • Vibro Hammer – Level 0
  • Vibro Hammer F3 – Level 1
  • Force Blade – Level 2
  • Vibro Roller – Level 4
  • Vibro Hammer FA – Level 9
  • Force Blade D – Level 11
  • Vibro Haken – Level 13
  • Vulcan Hammer – Level 15
  • Dynamo Blade – Level 19
  • Vibro Hammer FE – Level 21
  • Vibro Roller D2 – Level 30
  • Vibro Hammer FV – Level 35
  • Force Ax – Level 39
  • Quake Haken – Level 41
  • Vulcan Hammer D – Level 43
  • Vibro Roller D3 – Level 46
  • Dynamo Blade M2 – Level 50
  • Quake Haken ZD – Level 54
  • Vulcan Hammer ZD – Level 56
  • Force Blade MA – Level 61
  • Force Ax G2 – Level 66
  • Finest Hammer – Level 69
  • Force Ax G3 – Level 76
  • Dyna Force Blade – Level 77
  • Vibro Roller D9 – Level 79
  • EXA Vulcan Hammer – Level 80
  • EXA Force Blade – Level 83
  • Cosmic Hammer – Level 87
  • Force Blade MAXE – Level 100
  • Quake Haken ZDXE – Level 106
  • Finest Hammer XE – Level 108

CC Piercers

These weapons are designed to penetrate enemy defenses.

  • Blasthole Spear – Level 0
  • Flashing Spear – Level 3
  • Jackhammer – Level 6
  • Power Blade 1 – Level 8
  • Spine Driver – Level 11
  • Blasthole Spear M2 – Level 16
  • Power Blade 2 – Level 18
  • Blast Twin Spears – Level 20
  • Flashing Spear M2 – Level 22
  • Jackhammer M2 – Level 26
  • Power Blade 3 – Level 28
  • Spine Driver M2 – Level 31
  • Flashing Spear M3 – Level 35
  • Blasthole Spear M3 – Level 36
  • Blast Twin Spears M2 – Level 38
  • Power Blade 4 – Level 41
  • Blasthole Spear M4 – Level 44
  • Jackhammer M3 – Level 46
  • Spine Driver M3 – Level 50
  • Flashing Spear M4 – Level 51
  • Blasthole Spear M5 – Level 55
  • Jackhammer M4 – Level 59
  • Power Blade 5 – Level 63
  • Blast Twin Spears M3 – Level 63
  • Blasthole Spear M6 – Level 67
  • Spine Driver M4 – Level 69
  • Jackhammer MA – Level 77
  • Blasthole Spear MS – Level 78
  • Blast Twin Spears M4 – Level 80
  • Flashing Spear M5 – Level 81
  • Spine Driver MA – Level 84
  • Power Blade X – Level 87
  • Blasthole Spear MSXE – Level 90
  • Blast Twin Spears M5 – Level 101
  • Jackhammer MBF – Level 102
  • Power Blade Omega – Level 103
  • Flashing Spear MW6 – Level 105
  • Flashing Spear M7L – Level 108
  • Blasthole Spear MSXX – Level 110
  • Power Blade 8 – Level 112
  • Spine Driver 3-Attack – Level 115

Shields

Shields are used for defense, protecting you from enemy attacks.

  • Deflection Shield – Level 0
  • Ion Mirror Shield – Level 0
  • Tower Shield – Level 2
  • Deflection Shield 2 – Level 5
  • Ion Mirror Shield 2E – Level 7
  • Deflection Shield 3 – Level 13
  • Reflector – Level 15
  • Tower Shield 2E – Level 17
  • Deflection Shield 4 – Level 21
  • Ion Mirror Shield 3E – Level 25
  • Reflector 2 – Level 27
  • Deflection Shield 5 – Level 34
  • Tower Shield 3E – Level 37
  • Deflection Shield 6 – Level 39
  • Ion Mirror Shield 4E – Level 47
  • Deflection Shield 7 – Level 52
  • Tower Shield 4E – Level 57
  • Ion Mirror Shield 5E – Level 60
  • Deflection Shield MA – Level 64
  • Powered Reflector – Level 68
  • Deflection Shield MGX – Level 71
  • Ion Mirror Shield MG – Level 75
  • Master Shield – Level 79
  • Great Shield – Level 85
  • Perfect Reflector – Level 102
  • Perfect Shield – Level 104
  • Ion Mirror Shield WE – Level 107
  • Nu Tower Shield – Level 112

Autocannons

Autocannons are fast-firing guns that can deal continuous damage.

  • FG7 Hand Gatling – Level 0
  • Galleon Lightweight Cannon – Level 0
  • Dexter Automatic Shotgun – Level 1
  • Flame Revolver – Level 5
  • FG8 Hand Gatling – Level 7
  • Galleon Rapid Fire Cannon – Level 10
  • Dexter Automatic Shotgun D1 – Level 12
  • Flame Revolver D – Level 17
  • UT1 Hand Gatling – Level 19
  • Galleon Lightweight Cannon M2 – Level 21
  • Disruptor – Level 23
  • FG9 Hand Gatling – Level 27
  • FGS Diffusion Gatling – Level 32
  • Dexter Automatic Shotgun D2 – Level 35
  • Galleon Triple Burst Cannon – Level 37
  • Flame Revolver DC1 – Level 40
  • UT2 Hand Gatling – Level 42
  • Galleon Lightweight Cannon M3 – Level 45
  • Dexter Automatic Shotgun G – Level 50
  • FG10 Hand Gatling – Level 52
  • Galleon 3R Burst Cannon – Level 57
  • Flame Revolver DC2 – Level 60
  • Power Disruptor – Level 62
  • FG20 Hand Gatling – Level 65
  • Galleon Rapid Fire Cannon M2 – Level 68
  • Dexter Automatic Shotgun ZA – Level 70
  • UT3 Hand Gatling – Level 72
  • Galleon Armor-Piercing Cannon – Level 75
  • Maximum Disruptor – Level 76
  • Dexter Automatic Shotgun ZG – Level 77
  • FGZ Hand Gatling – Level 80
  • Hell Flame Revolver – Level 82
  • Red Blast Gatling – Level 100
  • Galleon No-Recoil Machine Gun – Level 103
  • Dexter Automatic Shotgun ZGXE – Level 104
  • FGZF Hand Gatling – Level 108
  • Dexter Automatic Shotgun ZGXX – Level 110
  • Fire Blast Gatling – Level 112

Cannons

Cannons are powerful weapons that can deal a lot of damage with a single shot.

  • NC101 Hand Cannon – Level 0
  • FH10 Light Mortar – Level 0
  • 30mm Gallic Heavy Cannon – Level 1
  • Powerdyne – Level 2
  • YH1 Dispersal Mortar – Level 4
  • NCS1 Cannon Shot – Level 6
  • FHD1 Heavy Mortar – Level 9
  • 30mm Gallic Heavy Cannon M2 – Level 10
  • YH2 Dispersal Mortar – Level 14
  • NC102 Hand Cannon – Level 16
  • FH14 Shotgun Mortar – Level 17
  • NCS2 Hand Cannon – Level 19
  • FH5 Light Mortar – Level 23
  • FH19 Light Mortar – Level 27
  • FHD2 Heavy Mortar – Level 30
  • FH21 Cluster Mortar – Level 34
  • NC202 Hand Cannon – Level 36
  • 30mm Gallic Heavy Cannon M3 – Level 39
  • Powerdyne D1 – Level 41
  • NCS3 Hand Cannon – Level 44
  • FH2 Light Mortar – Level 46
  • NC305 Hand Cannon – Level 51
  • FH26 Triple Mortar – Level 54
  • FHD4 Heavy Mortar – Level 57
  • FH4 Light Mortar – Level 59
  • Powerdyne D2 – Level 61
  • 30mm Gallic Heavy Cannon M4 – Level 63
  • NC402 Hand Cannon – Level 66
  • NCS4 Hand Cannon – Level 69
  • NC505 Hand Cannon – Level 71
  • FH11 Light Mortar – Level 73
  • FH28 Shotgun Mortar – Level 75
  • FH17 Cluster Mortar – Level 78
  • FH44 Triple Mortar – Level 80
  • NCS5 Hand Cannon – Level 83
  • FH39 Light Mortar – Level 85
  • 30mm Gallic Heavy Cannon ZR – Level 89
  • NC701 Hand Cannon – Level 101
  • FH50 Light Mortar – Level 102
  • FH9R Light Mortar – Level 105
  • FH64 Triple Mortar – Level 107
  • NCS5 Hand Cannon XE – Level 109
  • FHZ Hand Cannon – Level 113
  • Powerdyne MAXE – Level 115

Air Raider Weapons

Request Artillery Units

These are heavy weapons used to call for artillery support.

  1. Armed Multicopter M1 (Mortars): Unlocked at level 3.
  2. Armed Multicopter M1E (Mortars): Requires level 3.
  3. Mortar: Requires level 6.
  4. Armed Multicopter M2 (Mortars): Requires level 6.
  5. Howitzer: Requires level 10.
  6. Cannon A: Requires level 12.
  7. Heavy Armed Multicopter MH (Mortars): Requires level 13.
  8. Mortar Concentrated Fire Strategy: Requires level 15.
  9. Armed Multicopter M3 (Mortars): Requires level 19.
  10. Cannon B: Requires level 20.

Request Gunships

These are aerial weapons that focus on different types of attacks like machine guns, snipers, or rockets.

  1. A4 Armed Multicopter (Machine Gun): Available at the start.
  2. T4 Hammer Copter (Large Caliber): Available at the start.
  3. N1 Silent Copter (Sniper): Requires level 1.
  4. Rocket Cannon A: Requires level 2.
  5. A4+ Armed Multicopter (Machine Gun): Requires level 2.
  6. 150mm Single-Barreled Cannon B: Requires level 3.
  7. 120mm Neutralize Cannon A: Requires level 3.
  8. E2 Stun Copter (Shock): Requires level 3.
  9. 180mm Cannon: Requires level 4.
  10. 105mm Rapid-fire Cannon B: Requires level 5.

Request Bombers

These are aircraft used for bombing runs and other aerial attacks.

  1. G3 Portable Attack Aircraft (Machine Gun): Available at the start.
  2. Combat Bomber KM6: Available at the start.
  3. Scout Bomber: Requires level 1.
  4. R1 Portable Attack Aircraft (Rapid-Fire): Requires level 1.
  5. Combat Bomber Kamuy: Requires level 3.
  6. B1 Portable Bomber (Bomber): Requires level 3.
  7. G3+ Portable Attack Aircraft (Machine Gun): Requires level 5.
  8. Heavy Bomber Vesta: Requires level 6.
  9. Combat Bomber KM6 Plan 3: Requires level 9.
  10. R2 Portable Attack Aircraft (Rapid-Fire): Requires level 10.

Missiles are used for targeted long-range attacks.

Request Missiles

  1. Killer Copter 4: Requires level 1.
  2. AH Cruise Missiles: Requires level 2.
  3. Magnum Copter 8: Requires level 3.
  4. AH High-Speed Missile Group: Requires level 7.
  5. Gigantocopter 2: Requires level 7.
  6. Killer Copter 4+: Requires level 12.
  7. AHM Cruise Missiles: Requires level 13.
  8. Lionic U20: Requires level 16.
  9. Tempest A1: Requires level 17.
  10. Magnum Copter 10: Requires level 18.

Request Satellites

Satellites provide powerful beam and shock attacks from above.

  1. Beam Carrier M1 (Beam Cannon): Requires level 2.
  2. Bulge Laser A: Requires level 4.
  3. Bulge Laser B: Requires level 7.
  4. Electron Copter M1 (Shock): Requires level 7.
  5. Spritefall A: Requires level 8.
  6. Bulge Laser C: Requires level 11.
  7. Beam Carrier M2L (Beam Cannon): Requires level 15.
  8. Bulge Laser D: Requires level 18.
  9. Death Bird M1 (Gas): Requires level 18.
  10. Electron Copter M2 (Shock): Requires level 20.

Limpet Guns

Limpet Guns are sticky explosives used for precision targeting.

  1. Limpet Gun: Available at the start.
  2. Limpet Sniper: Requires level 1.
  3. Limpet Gun D: Requires level 2.
  4. Limpet Sniper A2: Requires level 3.
  5. Limpet Gun M2: Requires level 8.
  6. Limpet Sniper D: Requires level 12.
  7. Limpet Splendor: Requires level 15.
  8. Limpet Gun M3: Requires level 22.
  9. Splendor Shot: Requires level 26.
  10. Limpet Chain Gun: Requires level 31.

Special Weapons

These are unique tools that provide various support functions.

  1. Laser Guide Kit: Requires level 1.
  2. Guide Beacon Gun: Requires level 2.
  3. Suppress Gun: Requires level 2.
  4. High-Speed Laser Guide Kit: Requires level 6.
  5. Guide Beacon Gun M2: Requires level 14.
  6. Suppress Gun B2: Requires level 14.
  7. Suppress Gun GA: Requires level 31.
  8. Laser Guide Kit T2: Requires level 34.
  9. High Output Beacon Gun: Requires level 40.
  10. Guide Beacon Gun M3: Requires level 51.

Wing Diver Weapons

Short-Range Weapons

  • Rapiers
    • Level 1: Rapier
      • Damage: 120 per shot
      • Range: 15m
      • Reload Time: 1.5 seconds
      • Special Effect: Fires a wide arc of energy blades; highly effective at close range.
    • Level 10: Rapier Thrust
      • Damage: 180 per shot
      • Range: 20m
      • Reload Time: 1.7 seconds
      • Special Effect: Increased range and damage; effective for swarming enemies.
    • Level 20: Rapier Lightning
      • Damage: 250 per shot
      • Range: 25m
      • Reload Time: 1.9 seconds
      • Special Effect: Adds electrical damage over time; good for weakening stronger enemies.
  • Laser Lances
    • Level 5: Laser Lance
      • Damage: 200 per shot
      • Range: 10m
      • Reload Time: 2 seconds
      • Special Effect: Pierces through enemies, causing damage to all in a line.
    • Level 15: Laser Lance Mk. II
      • Damage: 300 per shot
      • Range: 12m
      • Reload Time: 2.2 seconds
      • Special Effect: Enhanced piercing ability; better suited for armored targets.
    • Level 25: Laser Lance EX
      • Damage: 400 per shot
      • Range: 14m
      • Reload Time: 2.5 seconds
      • Special Effect: High energy consumption but devastating against grouped enemies.

Mid-Range Weapons

  • Plasma Launchers
    • Level 8: Plasma Launcher
      • Damage: 350 per shot
      • Range: 50m
      • Reload Time: 3.5 seconds
      • Special Effect: Explodes on impact, dealing area damage.
    • Level 18: Plasma Cannon
      • Damage: 450 per shot
      • Range: 55m
      • Reload Time: 4 seconds
      • Special Effect: Larger blast radius; effective against clusters of enemies.
    • Level 28: Plasma Big Bang
      • Damage: 600 per shot
      • Range: 60m
      • Reload Time: 5 seconds
      • Special Effect: Massive explosion with high energy cost; can take down large enemies in one hit.
  • Pulse Machines
    • Level 12: Pulse Machine
      • Damage: 100 per pulse
      • Range: 40m
      • Reload Time: 2 seconds
      • Special Effect: Rapid-firing pulses with minimal energy use.
    • Level 22: Pulse Machine Mk. II
      • Damage: 150 per pulse
      • Range: 45m
      • Reload Time: 2.5 seconds
      • Special Effect: Increased rate of fire and slightly larger pulse size.
    • Level 32: Pulse Machine Hyper
      • Damage: 200 per pulse
      • Range: 50m
      • Reload Time: 3 seconds
      • Special Effect: Extremely rapid-fire, ideal for suppressing enemies at mid-range.

Long-Range Weapons

  • Laser Rifles
    • Level 3: Laser Rifle
      • Damage: 150 per shot
      • Range: 100m
      • Reload Time: 1.8 seconds
      • Special Effect: Precision weapon with low energy consumption; ideal for picking off distant targets.
    • Level 13: Laser Rifle Mk. II
      • Damage: 200 per shot
      • Range: 110m
      • Reload Time: 2 seconds
      • Special Effect: Enhanced accuracy and range; suitable for long-range engagements.
    • Level 23: Laser Rifle Delta
      • Damage: 250 per shot
      • Range: 120m
      • Reload Time: 2.2 seconds
      • Special Effect: Increased damage output; good for taking down armored enemies from afar.
  • Sniper Rifles
    • Level 7: Sniper Rifle
      • Damage: 400 per shot
      • Range: 150m
      • Reload Time: 2.5 seconds
      • Special Effect: High precision and damage; designed for eliminating high-value targets at a distance.
    • Level 17: Sniper Rifle Mk. II
      • Damage: 500 per shot
      • Range: 160m
      • Reload Time: 3 seconds
      • Special Effect: Greater zoom and damage; excellent for long-range support.
    • Level 27: Sniper Rifle Gamma
      • Damage: 600 per shot
      • Range: 170m
      • Reload Time: 3.5 seconds
      • Special Effect: Extreme damage and pinpoint accuracy; can penetrate light armor.

Explosive Weapons

  • Plasma Grenades
    • Level 4: Plasma Grenade
      • Damage: 500 per explosion
      • Range: 30m
      • Reload Time: 4 seconds
      • Special Effect: Explosive area damage; effective against grouped enemies.
    • Level 14: Plasma Grenade Mk. II
      • Damage: 600 per explosion
      • Range: 35m
      • Reload Time: 4.5 seconds
      • Special Effect: Increased blast radius and damage; useful for clearing crowds.
    • Level 24: Plasma Grenade Max
      • Damage: 750 per explosion
      • Range: 40m
      • Reload Time: 5 seconds
      • Special Effect: High-explosive grenade; capable of devastating large groups or fortified positions.
  • Missile Launchers
    • Level 9: Missile Launcher
      • Damage: 700 per missile
      • Range: 80m
      • Reload Time: 5.5 seconds
      • Special Effect: Homing missiles with a small blast radius; effective against airborne targets.
    • Level 19: Missile Launcher Mk. II
      • Damage: 850 per missile
      • Range: 90m
      • Reload Time: 6 seconds
      • Special Effect: Improved homing capabilities and damage; better for fast-moving targets.
    • Level 29: Missile Launcher Inferno
      • Damage: 1000 per missile
      • Range: 100m
      • Reload Time: 7 seconds
      • Special Effect: High-damage homing missiles with an incendiary effect; causes burning damage over time.

Support Weapons

  • Energy Shields
    • Level 6: Energy Shield
      • Defense: 50% damage reduction
      • Range: Personal
      • Duration: 10 seconds
      • Reload Time: 8 seconds
      • Special Effect: Generates a protective energy field; reduces incoming damage from all directions.
    • Level 16: Energy Shield Mk. II
      • Defense: 60% damage reduction
      • Range: Personal
      • Duration: 12 seconds
      • Reload Time: 9 seconds
      • Special Effect: Enhanced protection with a longer duration; absorbs more damage.
    • Level 26: Energy Shield Omega
      • Defense: 75% damage reduction
      • Range: Personal
      • Duration: 15 seconds
      • Reload Time: 10 seconds
      • Special Effect: Maximum protection; ideal for tanking heavy attacks.
  • Healing Devices
    • Level 11: Healing Device
      • Healing: 100 HP
      • Range: 20m
      • Reload Time: 6 seconds
      • Special Effect: Emits a healing pulse that restores health to allies within range.
    • Level 21: Healing Device Mk. II
      • Healing: 150 HP
      • Range: 25m
      • Reload Time: 7 seconds
      • Special Effect: Increased healing and range; more effective for larger groups.
    • Level 31: Healing Device Mega
      • Healing: 200 HP
      • Range: 30m
      • Reload Time: 8 seconds
      • Special Effect: Maximum healing potential; can quickly recover health for multiple allies in a large area.

Special Weapons

  • Blink Ball α – Level 0
  • Starmine – Level 0
  • Blink Ball – Level 6
  • Split Ball – Level 12
  • Blink Ball B – Level 18
  • Starmine 2 – Level 21
  • Blink Ball C – Level 29
  • Blink Fork – Level 41
  • Starmine F – Level 47
  • Blink Ball D – Level 53
  • Split Ball AT – Level 65
  • Starmine Z – Level 75
  • Blink Ball FZ – Level 78
  • Split Ball ZT – Level 101
  • Hyper Blink Ball – Level 104
  • Starmine Z-EXT – Level 107
  • Extreme Blinkball – Level 112

Sabers

  • Handy Saber Type-0 – Level 0 (Collected)
  • Handy Saber – Level 6
  • Short Saber – Level 11
  • Handy Saber 2 – Level 19
  • Handy Saber 3 – Level 28
  • Short Saber 2 – Level 41
  • Power Saber – Level 53
  • Handy Saber S – Level 69
  • Valiant Saber – Level 78
  • Planet Saber – Level 100
  • Galactic Saber – Level 107

Shields

  • Luminous Shield – Level 0
  • Harmonic Shield – Level 1
  • Luminous Wide Shield – Level 8
  • Harmonic Shield W – Level 15
  • Luminous Twin Shield – Level 35
  • Harmonic Shield S – Level 42
  • Luminous Shield Z4 – Level 58
  • Harmonic Shield Z5 – Level 77
  • Luminous Shield ZR3 – Level 107
  • Harmonic Shield SX3 – Level 110

Traps

  • Electromagnetic Shaft 1 (↑) – Level 0
  • Electromagnetic Shaft 2 (←→) – Level 5
  • Electromagnetic Shaft 2 (V) – Level 9
  • Electromagnetic Shaft 3 (T) – Level 16
  • Electromagnetic Shaft 4 (x) – Level 21
  • Electromagnetic Shaft 2 + (←→) – Level 45
  • Electromagnetic Shaft 3 (Ψ) – Level 55
  • Electromagnetic Shaft 4 + (x) – Level 78
  • Electromagnetic Shaft 2L〔←--→〕 – Level 104
  • Electromagnetic Shaft 5L 〔←\↑/→〕 – Level 115

Cannons

  • Pulsar Spear M1 – Level 2
  • Glow Spear – Level 7
  • Pulsar Spear M2 – Level 14
  • Pulsar Spear M3 – Level 18
  • Power Spear – Level 28
  • Pulsar Spear M4 – Level 37
  • Glow Spear S – Level 66
  • Power Spear S3 – Level 82
  • Glow Spear Twin – Level 103
  • Power Spear EX3 – Level 112

Guided Missiles

  • Guided Grenade 4 – Level 1
  • Guided Grenade 6 – Level 11
  • Guided Grenade 10 – Level 22
  • Guided Grenade 6D – Level 35
  • Guided Grenade 8 – Level 57
  • Guided Grenade 12 – Level 77
  • Guided Grenade 4D – Level 103

Super Weapons

  • Diffuser – Level 2
  • Gleipnir – Level 5
  • Thunder Cluster – Level 8
  • Diffuser Anti-Air Custom – Level 13
  • Gleipnir β – Level 16
  • α Diffuser – Level 20
  • Heaven’s Gate – Level 24
  • Psi Cluster – Level 26
  • Diffuser Air-to-Surface Custom – Level 34
  • Psi Cluster α – Level 41
  • Ex Gleipnir – Level 48
  • Heaven’s Gate 10 – Level 51
  • Thunder Cluster α – Level 56
  • Diffuser Anti-Air Custom D – Level 63
  • Heaven’s Gate D10 – Level 71
  • Gleipnir α – Level 81
  • Diffuser Air-to-Surface Custom D – Level 84
  • Thunder Orb – Level 87
  • Final Days – Level 88
  • Psi Blast Wall – Level 107
  • Volcanic Firecracker ZM – Level 111

Plasma Cores

  • Plasma Core – Level 0
  • Turbo Core – Level 1
  • Plasma Core B – Level 2
  • Loading Core – Level 3
  • Reverse Core – Level 4
  • Rush Core – Level 5
  • Reverse Core N – Level 7 (Collected)
  • V2 Plasma Core – Level 7
  • V2 Plasma Core B – Level 12
  • V2 Turbo Core – Level 15
  • Loading Core A – Level 18
  • V2 Rush Core – Level 20
  • Jet Core – Level 22
  • V2 Plasma Core C – Level 24
  • V2 Reverse Core – Level 27
  • V3 Plasma Core – Level 29
  • Big Core – Level 33
  • V3 Turbo Core – Level 36
  • V3 Plasma Core B – Level 38
  • V3 Rush Core – Level 41
  • Sky-High Core – Level 43
  • V3 Plasma Core C – Level 47
  • V4 Plasma Core – Level 51
  • Bird Core – Level 55
  • Return Core – Level 58
  • V4 Plasma Core B – Level 61
  • Loading Core B – Level 63
  • V4 Turbo Core – Level 65
  • V4 Plasma Core C – Level 68
  • V5 Plasma Core – Level 71
  • VA Rush Core – Level 73
  • V5 Plasma Core B – Level 76
  • Big Bang Core – Level 78
  • EX Bird Core – Level 80
  • VM Rush Core – Level 83
  • VM Jet Core – Level 85
  • VZ Plasma Core – Level 88
  • Loading Core G – Level 100
  • VG Rush Core – Level 106
  • EXAM Bird Core – Level 106
  • Return Core G – Level 107
  • Mighty Core – Level 110
  • EXAM Jet Core – Level 112
  • EXAM Plasma Core – Level 115

Ranger Weapons

Assault Rifles

These rifles are great for shooting fast and hard. Here’s the list of assault rifles:

  • Broken PA-11 – Level 0
  • Minion Buster – Level 0
  • Slugger NN1 – Level 1
  • PA-11 LS – Level 1
  • G&M-21S – Level 2
  • M1 Raven – Level 3
  • PA-11 SLS – Level 5
  • T1 Stork – Level 6
  • G&M-22S – Level 7
  • Minion Buster Burst – Level 10
  • M1 Raven LS – Level 12
  • T1 Stork S – Level 14
  • G&M-A23 – Level 16
  • T1 Stork LS – Level 19
  • Blazer – Level 20
  • Minion Buster MK2 – Level 21
  • M2 Raven – Level 22
  • T2 Stork – Level 23
  • Slugger NN2 – Level 24
  • T2 Stork KF – Level 26
  • M2R Raven – Level 26
  • G&M-A23 LS – Level 29
  • M2RER Raven – Level 31
  • T3 Stork – Level 31
  • Slugger NN3 – Level 34
  • T3 Stork Burst – Level 36
  • Minion Buster MK3 – Level 39
  • MXR Sirius – Level 42
  • G&M-24S – Level 44
  • Slugger NN3 SLS – Level 47
  • Minion Blast – Level 49
  • T4 Stork – Level 51
  • M3 Raven – Level 55
  • X400-Orchid – Level 57
  • T4 Stork AE – Level 58
  • Slugger NN4 – Level 62
  • M4 Raven – Level 64
  • G&M-A25 – Level 67
  • Omega Blazer – Level 68
  • T4 Stork MK2 – Level 69
  • X500-Orchid – Level 71
  • M3 Raven SLS – Level 73
  • T5 Stork – Level 75
  • Minion Buster MKX – Level 76
  • G&M-A29 – Level 79
  • X900-Orchid – Level 80
  • M5 Raven – Level 82
  • TZ Stork – Level 84
  • EXA Blazer – Level 95
  • MA9E Slade – Level 101
  • Slugger NN5 – Level 104
  • MA10E Slade – Level 107
  • M9 Raven – Level 109
  • Planet Blazer – Level 112

Shotguns

These shotguns are perfect for close-range combat:

  • Slaughter E20 – Level 0
  • SGN-7 – Level 1
  • Slugger Shot – Level 2
  • Slaughter E20 LS – Level 4
  • G1 Herring – Level 6
  • Slaughter E21 LS – Level 9
  • D35 Breacher – Level 11
  • Slugger Shot 2 – Level 12
  • Slaughter E22 – Level 14
  • SGN-8 – Level 17
  • Slaughter E22 GA – Level 21
  • Monsoon – Level 24
  • D55 Breacher – Level 29
  • Slaughter E22 TS – Level 31
  • Slugger Shot 3 – Level 36
  • Slaughter E23 – Level 40
  • SGN-K9 – Level 43
  • Destruction Blazer – Level 45
  • Monsoon M2 – Level 46
  • Slaughter E23 DA – Level 50
  • SGN-10A – Level 52
  • Slugger Shot 4 – Level 55
  • Monsoon M3 – Level 60
  • SGN-11A – Level 65
  • Slaughter E23 SAS – Level 68
  • D79 Breacher – Level 72
  • Slugger Shot 5 – Level 74
  • Monsoon MZ – Level 77
  • D110 Breacher – Level 80
  • SGN-K12 – Level 82
  • Slugger Shot Z6 – Level 83
  • Slaughter EZ – Level 85
  • Destruction Blazer G – Level 90
  • SGN-DAT – Level 100
  • Buster Shot – Level 103
  • Slugger Shot Z7 – Level 104
  • Fracture – Level 106
  • Burst Blazer – Level 112

Sniper Rifles

Sniper rifles are best for long-range precision shots:

  • KFF 50 – Level 0
  • NP3-A – Level 1
  • Flounder 4 – Level 2
  • Broken MR98 Fang – Level 0 (Collected)
  • Prototype Lysander – Level 4
  • KFF 50 LS – Level 6
  • MR98 Fang – Level 10
  • Dunkel N202 – Level 12
  • Eagle G1 – Level 14
  • NP3-B – Level 17
  • Lysander – Level 19
  • KFF 51 LS – Level 23
  • Flounder 8 – Level 25
  • Dunkel N213 – Level 27
  • Eagle G2 – Level 30
  • KFF 60 LS – Level 32
  • MR99 Fang – Level 34
  • Ptarmigan HA1 – Level 37
  • KFF 60 RE – Level 41
  • Pylon A1 – Level 45
  • Dunkel N224 – Level 47
  • NP3-C – Level 49
  • Penetrator – Level 52
  • Lysander F – Level 56
  • Dunkel N236 – Level 62
  • Ptarmigan HA2 – Level 66
  • MR100 Fang – Level 69
  • Flounder 12 – Level 72
  • NP4-SA – Level 75
  • Penetrator F – Level 77
  • KFF 70 – Level 80
  • Lysander Z – Level 82
  • Ptarmigan HAZ – Level 84
  • MR111 Fang – Level 90
  • Dunkel N236R – Level 101
  • Planet Sniper Cannon – Level 104
  • KFF 71 S – Level 106
  • Lysander ZF – Level 108
  • Planet Super Cannon – Level 112

Rocket Launchers

Rocket Launchers are great for heavy damage:

  • Grant M31 – Level 0
  • Cascade 0 – Level 1
  • Leopard Guided Rocket Launcher – Level 2
  • Goliath D1 – Level 5
  • Grant M32 – Level 8
  • Cascade 1 – Level 10
  • Grant M33 – Level 11
  • E9 Hornet – Level 13
  • Volcano 6 – Level 15
  • Leopard Guided Rocket Launcher M2 – Level 18
  • Grant M40 – Level 20
  • Goliath D2 – Level 23
  • E10 Hornet – Level 24
  • Volcano V12 – Level 25
  • Leopard Guided Rocket Launcher M3 – Level 28
  • Cascade 2 – Level 30
  • Grant M41 – Level 32
  • Goliath D3 – Level 35
  • Ibis Guided Rocket – Level 37
  • E11 Hornet – Level 40
  • Grant MA50 – Level 41
  • Leopard Guided Rocket Launcher M4 – Level 45
  • Cascade 3 – Level 50
  • Grant M42S – Level 55
  • Volcano W20 – Level 58
  • E12 Hornet – Level 62
  • Grant MA60 – Level 65
  • Goliath D4 – Level 67
  • Leopard Guided Rocket Launcher M5 – Level 69
  • Cascade 4 – Level 72
  • E13 Hornet – Level 75
  • Volcano W21 – Level 80
  • Grant MA70 – Level 85
  • Leopard Guided Rocket Launcher M6 – Level 90
  • E15 Hornet – Level 92
  • Goliath D5 – Level 95
  • Cascade 5 – Level 98
  • Ibis Guided Rocket M1 – Level 101
  • Ibis Guided Rocket M2 – Level 104
  • Grant MA80 – Level 107
  • Volcano W22 – Level 110
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