A step-by-step walkthrough guide to the levels and missions in Sammy Jukes Twin Lakes.
Sammy Jukes Twin Lakes Walkthrough
Sections marked A/B are branches and you only need to do one of them to move forward.
Quick Answers:
I need a battery for the Radio Control Room.
- It’s at the “Recycling Center” in the south island.
I need an item to get past the bunker fence.
- Follow the missing paintings storyline.
I can’t get past the wolf.
- Follow the family storyline. (Only available after finishing the Gunshots storyline)
I need a fire extinguisher.
- Found at the community center.
I can’t get into the freezer at the diner.
- Pickup the cooking torch at the park. It’s on the table.
I need gas for the mayor’s boat.
- Found at Taylor house garage and the west end of Williams Road.
The Gunshots
Paul
- Go to the “Oil Pipeline Construction Site” in the southeast corner.
- Interact with bullet holes, bullet casings and footprints leading to the lake.
- Go to the other side of the lake and interact with the second set of footprints.
- Ask Paul about who lives at the house near the lake.
- Ask Paul about finding footprints that lead his house.
- Obtain and serve a search warrant to Paul.
- Go to the community center and pick up the fire extinguisher.
- Go to the Fire Station, put out the fire using the extinguisher and pick up the axe.
- Go to Paul’s house and the north end of the Park Road.
- Go behind the house and break the back panel of the shed with the axe.
- Pick up the gun and the hammer.
Sheriff
- Go to the Sheriff’s office.
- Ask the Deputy about the gun.
- Ask the Sheriff about finding his gun.
- Obtain and serve a search warrant to the Sheriff.
- Go to the Sheriff’s house. It’s the yellow house behind the station.
- Pickup the key from the flower pot at the back porch.
- Enter the house and go upstairs.
- Enter the first room up the stairs.
- Pick up “Missing Gun Report.”
- Return to the Sheriff and ask him about his missing gun.
Patty
- Go to the diner.
- Ask Patty about the Sheriff’s gun.
- Obtain and serve a search warrant to Patty.
- Go to the park next to the diner.
- Pick up the cooking torch on the table at the park.
- Return to the diner and use the cooking torch on the freezer door.
- Enter the freezer and interact with the deer.
- Ask Patty about dead animals.
Aiden
- Go to the lumberyard.
- Ask Aiden about finding the gun.
- Obtain and serve a search warrant to Aiden.
- In the lumberyard warehouse, interact with the camera.
- Also in the warehouse pickup the wire cutters.
- Talk to Aiden about security camera system.
- Go to Aiden’s house (on the Moose street across from Rick Taylor Real Estate).
- Read the security system mail on Aiden’s computer.
Security System
- Go to the Sheriff’s office.
- Ask the Deputy about the security system.
- Enter the far end room in the Sheriff’s office and read the mail about the radio tower.
- Go to the Recycling Center in the south island and pickup the battery.
- Go to the Radio Control Center.
- Use wire cutters on the door.
- Use battery on the power rack.
- Enter the Control Room and interact with the PC.
The Money
- Go to the No More oil office.
- Ask Greg about the money.
- Go to the South Pipeline Construction Site.
- Ask Paul about Environment in Crisis.
- Enter Paul’s office and pickup the generator part.
The Family
(Available after Radio Control Room cutscene)
A. Mary Lynn
- Go to the market.
- Ask Mary Lynn about the money.
- Go to the Sheriff’s office.
- Ask the Deputy about letters.
- Ask the Deputy about the post office warrant.
- Go to the post office.
- Go behind the building and climb up the boxes.
- Enter the post office through the roof door.
- Pickup the abandoned trailer key.
- Pickup the post office key to exit the post office.
- Go to the Trailer Park.
- Enter the top north trailer. Go in the back room using the key.
- Pick up the horse tranquilizer.
B. Rick
- Go to the gas station.
- Ask Rick about the money.
- Go to the community center.
- Ask Karen about Rick’s business.
- Go back to the gas station.
- Ask Rick about his business deals
- (Pick up the hammer from Paul’s shed if you haven’t already.)
- Go to Rick Taylor Real Estate.
- Break the concrete block that’s closest to the office using the hammer.
- Pickup the horse tranquilizer.
Rehab
The House
- Go to the gas station.
- Ask Rick about Tammy.
- Go to the Taylor house at the west corner of Williams Road.
- Go upstairs and enter Tammy’s room.
- Pickup the rehab report.
Angela
- Go to the rehab.
- Ask Angela about Tammy’s stay in rehab.
- Obtain and serve a search warrant to Angela.
- Enter the rehab backrooms.
- Go to the rightmost room and enter the code 8888.
- Read the mail about Angela’s finances.
- Ask Angela about her finances.
Dale Jr
- Go to Dale Jr’s trailer north of the baseball field.
- Ask Dale Jr about Tammy.
- Obtain and serve a search warrant to Dale Jr.
- Go to Dale Jr’s trailer.
- Break the wood panels with the axe from the fire station.
- Interact with the object behind the panel.
- Ask Dale Jr about his illegal activities.
A – Dave
- Go to the southern pipeline construction site.
- Pickup the shovel from the shooting site.
- Ask Dave about his involvement with Tammy.
- Go to the pig farm.
- Ask the Farmer about the key.
- Go to the recycling center in the south island and pickup the moonshine still.
- Go back to the pig farm.
- Ask the Farmer about his still.
- Go to the mechanic’s shop.
- Ask Earl about himself.
- Go inside Earl’s house and pickup the wax from the garage.
- Go back to the pig farm.
- Use the wax on the moonshine still.
- Ask the Farmer about his shined still.
- Go inside the pig pen.
- Use the shovel on the pig “evidence.”
- Pick up the key.
- Go back Dave and ask him about his key.
- Ask Dave about his involvement with Tammy.
- Go to the baseball field.
- Dig up the northeast hole with shovel.
- Pickup the document.
- Go back to Dave and ask him about the new document.
B. The Priest
- Ask Dale Jr what he knows about Tammy.
- Go to the mechanics shop.
- Ask Earl about the town priest.
- Go to the cemetery and interact with Charlie Lake’s grave.
- Go to the bank.
- Ask Laura about Charlie Lake.
- Go to the town hall.
- Go inside the first room on the left.
- Read the mail on the computer.
- Go to the Sheriff’s office.
- Ask the Deputy for a warrant for digging up the grave.
- (If you don’t have the shovel, go to the south pipeline construction site and pick it up.)
- Go to the cemetery and dig up the grave using a shovel.
- Interact with the object inside.
- Go inside the church.
- Talk to Father Jerry about you new finding.
- Go back to Dale Jr and tell him about our new findings about the priest. Answer Yes on the prompt.
The Mayor
- Go to the town hall.
- Ask the Debra about her connection to Tammy.
- Obtain and serve search warrant to Debra.
- Go to Cash Manor.
- Go upstairs and enter the room to the left.
- Interact with the book to open the secret door.
- Enter 5050 on the keypad.
- Interact with with the button on the panic room wall.
- Go outside and enter the second garage.
- Pickup the motor.
- Go to the lakeshore.
- Use the the motor on the boat.
- Go to Taylor’s house at the west corner of Williams road.
- Pick up the gas can from the garage.
- Go back to the boat.
- Use the gas can on the boat.
- Interact with the boat to go across the island.
- Climb up the watchtower.
- Pickup the valve.
The Missing Paintings
The Paintings
- Go to the community center.
- Talk to Karen about Tammy (skip if you already have Rick’s permission.)
- Go to Taylor house at the west corner of Williams Road.
- Interact with the empty frames.
- Go back to Karen and ask about Tammy’s paintings.
Samantha
- Go to the park, talk to Samantha about taking the paintings.
- Obtain and serve a search warrant to Samantha.
- Go to Samantha’s house near the park. It’s the pink house.
- Interact with the paintings at Samantha’s house.
- Go back to Samantha and ask about the paintings again.
Hank Hamilton
- Go to Aiden’s house. Across the Rick Taylor real estate.
- Go back around and enter the shed behind the house.
- Read the note.
- Go to the lumberyard and talk to Aiden about his secret.
- Go to the Blue Farm.
- Pickup the rubber glove from the blue barn.
The Fire
The Ruins
- Go to the trailer park.
- Enter the burnt trailer.
- Pick up the “device” and the crowbar.
A. Earl the mechanic
- Go to the mechanics shop.
- Ask Earl about himself.
- Go to the bar, ask Scott about Earl’s arm.
- Go back to Earl and tell him about the wolf.
- Go to the chicken farm and pickup the chicken.
- Go to the Wolf Rock and use the chicken.
- Pick up the arm on top of the rocks.
- Return to Earl and tell him about his arm.
- Ask Earl about the “device.”
B. Scott
- Ask Scott about the “device.”
- Go to the Sheriff’s office.
- Ask the deputy about himself.
- Go to the deputy’s trailer behind the bank and pick up the taser.
- Go back to the Sheriff’s office and ask the Sheriff about the fireworks.
- Use the taser on the middle room’s keypad.
- Pickup the fireworks.
- Return to Scott and tell him about his fireworks.
The Bunker
- Go to the bunker in the north.
- Talk to Jim Bob about his activities.
- Obtain and serve a search warrant to Jim Bob.
- Use the rubber gloves from the blue barn on the electric switch.
- Enter the garden. Use the shovel to dig up the key from the dog house.
- Enter the bunker.
- Use the horse tranquilizer on the wolf.
- Use the crowbar from Tammy’s burnt house on the door.
- Use the generator part from Paul’s office on the generator.
- Use the valve on the broken pipe.
- Interact with the object inside the final room.
The final steps are pretty straightforward. Remember what Jeb’s told you and “always bet on red.”
Congratulations on beating the game.