The Lantern of the Laughless Saint Console Commands

The Lantern of the Laughless Saint Console Commands

In The Lantern of the Laughless Saint, I can use the Nerve Console to access a wide range of commands for my character, items, magic, world, NPCs, quests, and game settings. In this guide, I cover all currently included console commands and the available spell IDs.

The Lantern of the Laughless Saint Guides

Console Commands

I open the Nerve Console by pressing the BACKTICK key (`), which is located in the top-left area of most US and UK layout keyboards.

While I am using the console, commands normally target me unless the command specifically requires an NPC or object. For these commands, I can click the NPC or object while the console is open. In many cases, I can also use the player-> prefix before the command.

General Commands

  • help – Lists all available commands in the Nerve Console. I can also use help COMMAND | CATEGORY to get specific information.
  • clear – Clears previous commands and output from the console.
  • history – Displays my recently used commands.

Player Commands

  • tgm – Toggles god mode, making me immune to damage. I can also use god or togglegodmode.
  • tcl – Toggles collision and allows me to walk through walls. While active, I can currently move along the X and Z axes but not the Y axis. I can also use noclip.
  • heal – Restores my health, magic, and stamina to full. This is a single-use heal, so I need to enter it again when necessary. I can also use fillstats.
  • sethealth <value> – Sets my maximum and current health to the entered value.
  • setmagic <value> – Sets my maximum and current magic to the entered value.
  • setstamina <value> – Sets my maximum and current stamina to the entered value.
  • speed <multiplier> – Applies a multiplier to my current movement speed. For example, speed 5 applies a 5x multiplier. I can also use setspeed.
  • notarget – Toggles whether enemies can see me. When active, enemies do not attack me, although their AI remains active and they continue to exist and move around.
  • showstats – Displays the stats of the currently selected entity in the console. If nothing is selected, it displays my stats. I can also use getstats.
  • resurrect – Brings the targeted corpse back to life, including my own character.

Progression Commands

  • addxp <value> – Gives my character the amount of XP I enter. I can also use givexp.
  • setlevel <value> – Sets my character level by granting the XP required to reach that level. This also grants the skill and perk points that would normally be obtained.
  • setskill <name> <level> – Sets a selected skill to the entered level. The skill names are written exactly as they appear in the skills menu.

I can use the following skill commands:

  • setskill onehanded <value>
  • setskill twohanded <value>
  • setskill spears <value>
  • setskill unarmed <value>
  • setskill archery <value>
  • setskill blocking <value>
  • setskill armor <value>
  • setskill sorcery <value>
  • setskill channeling <value>
  • setskill psionics <value>
  • setskill acrobatics <value>
  • setskill sprinting <value>
  • setskill swimming <value>
  • setskill sneak <value>
  • setskill lockpicking <value>
  • setskill pickpocket <value>
  • setskill alchemy <value>
  • setskill fishing <value>

I can set skills to any value between 0 and 2147483647. Setting a skill directly does not grant the XP that would normally be earned.

  • listskills – Displays all skills and levels, including the trained level and effective level. The effective level also includes gear and racial bonuses.
  • addskillpoints <value> – Adds skill points to my character. Values between 0 and 2147483647 can be used.
  • addperkpoints <value> – Adds perk points to my character. Values between 0 and 2147483647 can be used.
  • grantperk <perk> – Adds the named perk to my character without its normal requirements. I need to enter the perk name exactly as written, including spaces. I can also use hf_grantperk.
  • removeperk <perk> – Removes a perk from my character. This does not refund any perk points used to obtain it. I can also use hf_removeperk.
  • listperks – Lists all perks and shows whether my character currently owns each one. I can also use hf_listperks.

Item Commands

  • additem <item> [amount] – Adds the selected item to my inventory or my target’s inventory.
  • removeitem <item> [amount] – Removes the selected item from my inventory or my target’s inventory.
  • gold <amount> – Adds gold to my inventory or the target’s inventory. A negative value removes gold. I can also use addgold.
  • spawnitem <item> [amount] – Spawns the selected item in the world so I can pick it up instead of adding it directly to an inventory. I can also use placeitem.
  • listitems [filter] – Lists item names that can be used with additem and spawnitem. I can enter a word as a filter to find matching item names.
  • listweapons [filter] – Lists weapons usable with additem and spawnitem.
  • listbows [filter] – Lists weapons usable with additem and spawnitem.
  • listapparel [filter] – Lists weapons usable with additem and spawnitem.
  • listshields [filter] – Lists shields usable with additem and spawnitem.
  • listpotions [filter] – Lists potions usable with additem and spawnitem.
  • listingredients [filter] – Lists potions usable with additem and spawnitem.
  • listfood [filter] – Lists food usable with additem and spawnitem.
  • listbooks [filter] – Lists books usable with additem and spawnitem.
  • listspelltomes [filter] – Lists spell tomes usable with additem and spawnitem.
  • listammo [filter] – Lists ammunition usable with additem and spawnitem.
  • listquestitems [filter] – Lists quest items usable with additem and spawnitem.

I cannot provide a complete item ID list because listitems only displays items currently loaded in the immediate area. Without datamining or a test locale with all items loaded, I do not have access to every available item ID.

Magic Commands

  • addspell – Adds the named spell to my character. I can also use learnspell.
  • removespell – Removes the named spell from my character. I can also use forgetspell.
  • listspells [all] – Lists the spells currently known to my character. Using listspells all displays all available spells.

World Commands

  • travel <place> – Teleports me to a named place. I can also use goto or tpto.
  • listplaces – Lists named places that can be used with travel. I can also use listpois.
  • tp <x> <y> <z> – Teleports the selected entity to the entered coordinates. I can also use setpos.
  • getpos – Displays the coordinates of the currently selected target.
  • fixme – Applies force to my character when I am stuck in geometry to help me escape. I can also use unstuck.
  • moveto – Teleports the targeted object to me. This requires a selected target, or I can use the player-> prefix. I can also use summon.
  • settime <hour> – Advances the game clock to the entered hour. The command only moves the clock forward and uses the 24-hour format. For example, I can use sethour 19 for 7 PM.
  • settimescale <day-minutes|reset> – Defines how many real minutes it takes for one in-game day to pass. For example, settimescale 12 makes one in-game day take 12 minutes. I can use settimescale reset to restore the configuration.
  • slomo <multiplier> – Sets the game speed to the entered multiplier. I can also use gamespeed <multiplier>.

Target Commands

  • spawnnpc <npc> [amount] – Spawns the selected NPC in front of me in the entered amount.
  • kill – Kills my selected target. If I have no target selected, nothing happens. To kill my own character, I need to use the player-> prefix.
  • killall [radius-m] – Kills every hostile NPC within the selected area. If I do not define a radius, the default is 40m. I can also use killhostiles.
  • disable – Hides the selected target and disables its collision.
  • enable – Restores the selected target’s visibility and collision after using disable.
  • delete – Removes the selected target from the world.
  • setscale <scale> – Changes the size of the selected target. A value of 1 represents normal size.
  • unlock – Unlocks the targeted door or container without requiring lockpicking.
  • lock [level 0 – 100] – Locks the targeted door or container to the entered level.
  • getid – Identifies the selected target and displays its XYZ coordinates. I can also use info.

AI and Crime Commands

  • tai – Toggles all NPC AI throughout the game, including friendly, hostile, and neutral NPCs.
  • tcai – Toggles combat AI only. Non-hostile NPCs continue acting normally, but AI is disabled when combat begins.
  • calm – Immediately ends my current combat. I can also use stopcombat.
  • setbounty <amount> – Sets the bounty to the entered amount. Setting it to zero removes the bounty and calls off pursuers. If I have another target selected, the command increases that target’s bounty instead.
  • paybounty – Pays my current bounty, provided I have enough gold in my inventory.

Quest Commands

  • listquests – Lists my current quests and their current states.
  • startquest <quest> [state] – Starts the entered quest, optionally at the selected state.
  • setqueststate <quest> <state> – Changes the state of a quest I currently have.
  • completequest <quest> – Immediately completes the selected quest.
  • failquest <quest> – Fails the selected quest.
  • forgetquest <quest> – Removes a quest from my journal as if I had never had it.

I cannot provide a complete quest list because I do not have the names of all quests, and there is no command that displays all quest names to my knowledge.

System Commands

  • save [name] – Saves the game. Any guests currently in the game receive a copy of the host’s world.
  • load [name] – Loads a save. In co-op mode, only the host can use this command.
  • listsaves – Lists all existing save files.
  • netgraph [0|1|2] – Toggles the net_graph overlay. 1 displays ping, loss, and FPS, while 2 also adds the bandwidth graph.

Spell IDs

I can use the following spell IDs with the addspell command:

  • Magic_Anchor
  • Magic_ArcLance
  • Magic_BindingVenom
  • Magic_BlasphemerHandshake
  • Magic_BonewalkersBargain
  • Magic_CommunionOfBlood
  • Magic_DisintegrateArmor
  • Magic_DoctrineofGlass
  • Magic_DrainStats
  • Magic_EdgeOfTheMartyr
  • Magic_FeastOfTheMind
  • Magic_FeignDeath
  • Magic_Fireball_2
  • Magic_FlameTouch_1
  • Magic_FlameTouch_2
  • Magic_FlameTouch_3
  • Magic_FortifyAcrobatics_DrainHealth
  • Magic_FrostBolt_0
  • Magic_FrostBolt_1
  • Magic_FrostBolt_2
  • Magic_FrostBolt_3
  • Magic_FrostTouch_1
  • Magic_FrostTouch_Uni_Ruggite
  • Magic_GagOfTheInquisitor
  • Magic_GamblersLeap
  • Magic_GhostWalk
  • Magic_GlacialLance
  • Magic_GraveFeast
  • Magic_GreaterBinding
  • Magic_HealingBolt_1
  • Magic_HealingBolt_2
  • Magic_HealingBolt_3
  • Magic_HealSelf_1
  • Magic_HealSelf_2
  • Magic_HollowVitality
  • Magic_Invisibility
  • Magic_LesserLeech
  • Magic_Levitate_0
  • Magic_Levitate_1
  • Magic_Levitate_2
  • Magic_LightningBolt_0
  • Magic_LightningBolt_1
  • Magic_LightningBolt_2
  • Magic_LightningBolt_3
  • Magic_LightningBolt_8
  • Magic_MartysMercy
  • Magic_MendingSurge
  • Magic_MindSpike
  • Magic_MinorForceBolt
  • Magic_MinorLifeTouch
  • Magic_Nighteye_1
  • Magic_Nighteye_2
  • Magic_NPCONLY_UrchinSting
  • Magic_Paralyze
  • Magic_PilgrimsFetters
  • Magic_PlagueBurst
  • Magic_PoisonTouch
  • Magic_RegenerateHealth
  • Magic_ResistElements
  • Magic_ResistFire
  • Magic_ResistFrost
  • Magic_ResistPoison
  • Magic_ResistShock
  • Magic_RestoreFatigue
  • Magic_Return
  • Magic_RimeTouch
  • Magic_RottingGrasp
  • Magic_SearingGrasp
  • Magic_SecondWind
  • Magic_SermonofWrath_1
  • Magic_Shield_1
  • Magic_Shield_2
  • Magic_Shield_3
  • Magic_Shield_4
  • Magic_SigilOfUnmaking_1
  • Magic_Slowfall_1
  • Magic_Slowfall_2
  • Magic_Slowfall_Other
  • Magic_SoulRend
  • Magic_SparkTouch
  • Magic_SpellShield
  • Magic_StaggerTouch
  • Magic_Stealth_1
  • Magic_Stealth_2
  • Magic_Stealth_3
  • Magic_SummonBonesnake
  • Magic_SummonShroomling_1
  • Magic_SummonShroomling_2
  • Magic_SummonShroomling_3
  • Magic_SummonSkelly
  • Magic_SummonSlug
  • Magic_SummonStarfish
  • Magic_SunderMind
  • Magic_TeleportAmpitheater
  • Magic_TeleportMagdal
  • Magic_ThievesLantern
  • Magic_Unburdening
  • Magic_Uni_BeggarsBanquet
  • Magic_Uni_BorrowedTime
  • Magic_Uni_FoolsGambit
  • Magic_Uni_HealOther
  • Magic_Uni_LastRites
  • Magic_UNI_NPCONLY_StoneCurse
  • Magic_Uni_SaintsWake
  • Magic_Uni_SatedHunger
  • Magic_Uni_SummonBonesnakeGod
  • Magic_Uni_SwiftInvisibility
  • Magic_Uni_WorldBirthing
  • Magic_Uni_WorldEating
  • Magic_Uni_XathBlast
  • Magic_Unlock1
  • Magic_Unlock2
  • Magic_Unlock3
  • Magic_Unlock4
  • Magic_UnseenBailiff_1
  • Magic_WardingVeil
  • Magic_WaterBreathing
  • Magic_WickedPoisonBolt
  • Magic_WitheringGaze
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