In this complete collection guide, I cover 100% map exploration, crystal locations, special equipment, weapon skins, Soul Mark cards, gallery unlocks, and New Game Plus carryover. I keep the screenshots in the original order so each note matches the correct image.
Succubus Successor Delilah’s Juicy Journey Walkthrough
Use this page to compare your map, check each region, and track every major collectible. The four main areas are the Wasteland Ruins, Elf Forest, Underground Waterway and Canyon, and Demon King Castle.
Table of Contents
Achievements List
There are a total of 34 achievements in Succubus Successor: Delilah’s Lustful Adventure. These achievements can be divided into five categories based on their requirements:
- Story Progression – Unlocked automatically by completing the main story stages.
- Succubus Extraction – Perform Succubus Extraction Time on specific enemies a certain number of times.
- Special Equipment Acquisition – Obtain special items and equipment.
- Collection Challenges – Collect various items throughout the game.
- High-Difficulty Challenges – Require 100% completion to unlock.
Story Progression Achievements
- Salome Sorties: Enter the Prologue
- Adventure begins❤: Complete the Prologue
- First Adventure: Complete Chapter 1
- Elves … smell a bit like fresh grass: Complete Chapter 2
- A showdown with the Hero❤: Complete Chapter 3
- Journey’s End: Complete the Final Chapter
Succubus Extraction Achievements
- Drain them dry: Enter Succubus Extraction Time for the first time
- Rookie Succubus: Enter Succubus Extraction Time 20 times
- Standard Succubus: Enter Succubus Extraction Time 50 times
- Advanced Succubus: Enter Succubus Extraction Time 100 times
- Rookie-Slayer Delilah: Bring 16 low-rank adventurers into Succubus Extraction Time
- Your Final Boss: Bring 12 advanced adventurers into Succubus Extraction Time
- Orc Oppressor: Bring 16 orcs into Succubus Extraction Time
- Forest Hunter: Bring 16 elves into Succubus Extraction Time
- No one gets away: Bring 16 demons into Succubus Extraction Time
- Enemy of Humanity: Bring 32 soldiers into Succubus Extraction Time
Special Equipment Acquisition Achievements
- Dance of Heat Haze❤: Obtain the Hand Fan
- Hop, hop!: Obtain the Wind Spirit Amulet
- I am … Super Delilah!: Obtain the Necklace of Courage
- Spinning Kick!: Obtain the Hard Leather Boots
Collection Challenge Achievements
- H-Scene Liberator: Obtain 12 Soul Sigils
- The Strongest Succubus Returns: Obtain all Soul Sigils
- Collector: Obtain the second aspect of 12 Soul Sigils
- Power. Unleashed: Obtain the second aspect of all Soul Sigils
- Incredible Stamina❤: Obtain all Heal Crystals
- Fully charged with magic❤: Obtain all Amplify Crystals
- Power overflowing!: Obtain all Power Crystals
- Super Strong: Obtain all Heart Crystals
- HP Tank !?: Raise max HP to 600+
High-Difficulty Challenge Achievements
- Reclaim all power❤: Obtain all Mana Crystals
- Become a Legend: Collect all H-Scenes
- Complete Form: Exchange for all Soul Sigils and items with the Witch
- Around the World: Reach 100% Map Exploration
- Succubus Unstoppable!: Unlock all achievements
Story Achievement Guide
Achievements in this category are unlocked automatically by progressing through the main story. Once I complete the game, I obtain all of them.
Succubus Extraction Achievement Guide
Some achievements in this category require a large number of completions, so I need to deliberately wait until enemies gain an Incitement Sigil in order to trigger their battle H-Scenes.
To make farming easier, I group the enemies by race:
- Orcs: Orc, Orc Shaman, Minotaur
- Elves: Elf Witch, Elf Assassin, Elf Mage, Dark Elf Witch
- Demons: Alraune, Mandragora, Werewolf Assassin
- Soldiers: Flame Mage Soldier, Frost Mage Soldier, Shield Soldier, Holy Guard
100% Map Exploration
The map is clearly divided by color into four major regions: brown for the Wasteland Ruins, green for the Elf Forest, gray and blue for the Underground Waterway and Canyon, and blue-purple for the Demon King Castle. Use the full map screenshot below as your 100% exploration reference.

Crystal Collection
Most upgrade crystals represent Salome’s scattered power and magic fragments. The full collection includes Heart Crystals x20, Power Crystals x13, Healing Crystals x3, and Amplification Crystals x9.
The witch shop sells Heart Crystals x4 and Power Crystals x3. The remaining crystals are found across the four main regions listed below.
Before cleaning up the map, prepare Double Jump, High Jump, and Super Dash. Double Jump comes from defeating the Chapter 2 boss, Oberon VII. High Jump requires the upgraded Elf Assassin Soul Mark. Super Dash requires the upgraded Dark Elf Wizard Soul Mark. The game allows two jumps and two dashes in one sequence, so Jump → Dash → Jump → Dash can be used for extra height or distance.
Wasteland Ruins Area
This region contains Heart Crystals x4, Power Crystals x3, and Amplification Crystals x3. Numbering is read from left to right on the reference image.

Heart Crystal 01
Requires Double Jump. Enter the human town in the yellow-brown area and go to the far left. The door is closed at first. Use the Charm Ray on the girl and the otaku NPC, change maps, then return; the event will be finished and the door on the left will be open. Below this crystal there is a breakable wall with a mechanism that opens the far-left room.

Heart Crystal 02
Requires Double Jump. A metal gate blocks the route, so activate the mechanism in the room next to the crystal first, then circle back to pick it up.

Heart Crystal 03
Break the hidden wall in the upper-left corner of the room one tile to the left, then open the metal gate to reach the crystal.

Heart Crystal 04
Break the hidden wall and enter the hidden space.

Power Crystal 01
Requires Double Jump.

Power Crystal 02
Requires Double Jump. From the position shown, use Jump → Dash → Jump → Dash to reach the first small platform. From that platform, drop down, dash left, and jump. The crystal is in the red-boxed position; there is no safe standing spot, so you need to hit it during the jump.


Power Crystal 03
Requires Double Jump and High Jump. Double Jump alone is not high enough.

Amplification Crystal 01
Requires Double Jump and Super Dash. Super Dash from the position shown to reach the floating platform, then continue upward.


Amplification Crystal 02
No special trick is required. Walk to the crystal and collect it.

Amplification Crystal 03
After defeating the Orc Queen, collect this crystal in her bedroom.

Elf Forest Area
This region contains Heart Crystals x4, Power Crystals x3, Amplification Crystals x2, and Healing Crystal x1. Read the markers from left to right; if two are in the same column, read from top to bottom.

Heart Crystal 05
From the save point near the Elf King’s room entrance, go one room to the right. Break the wall in the lower-right corner to reveal the hidden room.

Heart Crystal 06
From the Elf Forest Outskirts save point, go one room directly upward.

Heart Crystal 07
No special trick is required. Walk to it and collect it.

Heart Crystal 08
No special trick is required. Walk to it and collect it.

Power Crystal 04
After defeating the Elf King, take the long route around and open the door. Be careful, because this area has a lot of poison gas.

Power Crystal 05
From the Forest Deep Slope save point, open the door on the right side.

Power Crystal 06
This is on the far right side of the Elf Forest. High Jump is enough; Double Jump is not required.

Amplification Crystal 04
Break the hidden wall and enter. Watch the poison gas in this section.


Amplification Crystal 05
In the upper-right part of the forest, enter the obvious downward hidden room and walk to the crystal.

Healing Crystal 01
At the position shown, use the Fire Fan to burn the grass pile, then drop through the opening.


Underground Waterway and Canyon Area
This region contains Heart Crystals x4, Power Crystals x2, Amplification Crystals x2, and Healing Crystal x1. Numbering is read from left to right.

Heart Crystal 09
Reach it through the platforming section. Watch out for the large axe trap.

Heart Crystal 10
This is another platforming pickup. Reach the room and collect it.

Heart Crystal 11
You cannot simply enter this spot. From the platform on the right, use jump, dash, and jump, then fire the Charm Ray at the right timing to hit the crystal.

Heart Crystal 12
At the shown position, use the Charm Ray to destroy the wall. This reveals a purple floating platform. Jump onto it, then enter the room above.


Power Crystal 07
Requires Super Dash. Hold it all the way to reach the left platform. If you fall, you will need to loop around and try again.

Power Crystal 08
Run to it and collect it.

Amplification Crystal 06
Run to it and collect it.

Amplification Crystal 07
After a platforming section, use the Fire Fan and carefully position the fire projectile to break the crystal. It is better not to equip the Demon Slayer Soul Mark here, because the larger fire projectile can make the throw harder to fit through the gap.

Healing Crystal 02
Break the wall at the position shown and enter the hidden space.


Demon King Castle Area
This region contains Heart Crystals x4, Power Crystals x2, Amplification Crystals x2, and Healing Crystal x1. Numbering is read from left to right.

Heart Crystal 13
In the image below, the red-arrow area marks a hidden wall. Stand inside this hidden wall for more than four seconds, and the mechanism wall on the left will open.


Heart Crystal 14
Walk to it and collect it.

Heart Crystal 15
Break the wall at the glowing point near the ceiling, then enter the hidden space.


Heart Crystal 16
Break the wall shown in the image and enter. Be careful with the red platform under your feet, because it disappears if you stand on it too long.


Power Crystal 09
Break the wall at the character’s position, then enter and collect it.

Power Crystal 10
Pass through the platforming section and walk to the crystal.

Amplification Crystal 08
Go one room to the right and one room up, complete the platforming route to the top, activate the mechanism, then return to open the door.

Amplification Crystal 09
Walk to it and collect it. You can actually reach this after finishing the Chapter 2 boss.

Healing Crystal 03
Break the wall shown in the image.

If one of these jumps is still unclear, compare your position to the screenshots and repeat the route with the required movement upgrades equipped.
Special Equipment and Weapon Skins
Besides crystals, the inventory also includes several special equipment pieces and functional weapon appearances.
Folding Fan
Effect: throws fire that can burn specific structures. After defeating the Chapter 1 boss Shalmi, pick it up from the tea table to the right of the boss room.

Wind Spirit Pendant
Effect: Double Jump. After defeating the Chapter 2 boss Oberon VII, collect it at the end of the corridor on the left.

Hard Leather Boots
Effect: improves dash collision performance. Refer to Heart Crystal 01 above; the boots are at the end of the room on the left.

Courage Necklace
Effect: after using a special technique, the character enters an awakened-potential state. This is obtained after defeating the Chapter 3 boss John.

Weapon Skins
There are seven weapon skins listed here, not counting the two DLC skins mentioned in the Chinese reference. The sword attack pattern changes the most when switching skins.

From left to right in the image:
1. The Atoning Househusband and Cat: a crossover weapon unlocked after purchasing the story prologue for “What Are You Fixing? The Dark Business of a Used 3C Shop.” The sword becomes a bound bald man used as a single thrusting strike, and the floating cannon becomes a cat form.
2. Post-game Demon King Castle skin: after clearing the game, pick it up on the far left side of the Demon King Castle boss room. The sword becomes a huge tentacle-like crescent single-hit slap that greatly improves charm efficiency.
3.Demon Slayer’s Sacred Oath: enter the hidden area by double-jumping into the wall to the left of Power Crystal 07. Defeat Demon Slayer David for the third time, then leave the boss room to obtain this weapon skin. The sword becomes a rapid spinning attack with relatively low damage, while the floating cannon changes into a cross-shaped form.
4. Thunder and Holy Light: found in the nun secret base. Use the position shown below to jump into the hidden room. The sword becomes a very wide single diagonal slash.


5. Wings of Charm: a crossover weapon unlocked after purchasing the story prologue for “Wings of Charm: Girl’s Burst-Clothes Strategy.” It is a green wind-element long sword with a three-hit slash combo.
6. Default axe appearance: available from the start. Its combo is thrust, slash, slash.
7. Pink True Love: obtained from the first Twin-Axe Hunter kill, though it may also be tied to EXP progress. It uses the same magical-girl-style sword as Salome in the prologue, with a thrust, slash, slash combo.
Soul Mark Cards
There are 24 Soul Mark cards. When an enemy has a full charm mark, dashing into them can trigger a special charm finisher. There is a medium chance for the enemy to drop its Soul Mark card, which provides a passive skill. Each card can be upgraded at the shop with money or enhancement crystals to unlock a second skill. At save points, talk to Salome’s projection to switch between Skill 1 and Skill 2 as needed.
The list below includes every card, its two skills, where to find the related enemy, and any special charm notes.

01. Belladonna
Skill 1: slightly increases natural SP recovery speed.
Skill 2: greatly increases maximum SP.
Obtained automatically after the prologue story scene.
02. E-Rank Adventurer
Skill 1: slightly increases HP recovered by healing.
Skill 2: increases the number of Healing Crystals you can carry by 1.
Found through most of the Wasteland Ruins and the beginning of the Underground Waterway. Note: E-Rank uses sword waves, while D-Rank uses a magic shield.
03. Elf Wizard
Effect 1: increases the number of Healing Crystals you can carry by 1.
Effect 2: greatly improves charm effect, but attack power is reduced to half.
Found through most of the Elf Forest. They are fragile; knock them down with the sword, then dash on the ground. Air dash contact does not trigger correctly.
04. Elf Assassin
Effect 1: extends invincibility after taking damage, dashing into an enemy, or finishing Drain Time.
Effect 2: increases jump height. This is the High Jump effect.
Found through most of the Elf Forest.
05. D-Rank Adventurer
Effect 1: increases Charm Ray flight speed.
Effect 2: slightly shortens post-attack recovery.
Found through most of the Wasteland Ruins and the beginning of the Underground Waterway.
06. Elf Mage
Effect 1: slightly increases maximum SP.
Effect 2: increases damage caused by dash collision.
Found often in poison-gas areas of the Elf Forest.
07. Twin-Axe Hunter
Effect 1: hold the up input while attacking to start the attack from a higher position.
Effect 2: reduces SP consumed by dashing.
Found through most of the Wasteland Ruins.
08. Alraune
Effect 1: slightly reduces damage taken.
Effect 2: HP slowly recovers over time.
Found in the upper Elf Forest. This enemy can only build charm with the Fire Fan.
09. Orc
Effect 1: slightly increases maximum HP.
Effect 2: increases HP recovered by healing.
Found in the underground Wasteland Ruins area. Build the charm mark, let it knock you back with the wooden fork, then wait for its special contact trigger.
10. Orc Shaman
Effect 1: slightly increases base attack power.
Effect 2: restores a little extra HP after Drain Time.
Found in the underground Wasteland Ruins area. Build the charm mark, let it knock you back, then wait for its special contact trigger. In newer versions, the knockback may not be required.
11. Fire Magic Soldier
Effect 1: EXP gained from defeated enemies increases to 1.5x.
Effect 2: lets you see walls that hide secrets.
Found through most of the Demon King Castle.
12. Ice Magic Soldier
Effect 1: restores a little SP when taking damage.
Effect 2: SP recovers quickly, but damage taken is increased to 4x.
Found through most of the Demon King Castle.
13. Minotaur
Effect 1: slightly extends dash duration.
Effect 2: greatly increases walking speed.
Found in the middle section of the Underground Waterway.
14. Mandrake Flower
Effect 1: slightly improves charm effect.
Effect 2: increases damage dealt to enemies during Drain Time.
Found often in the lowest and lower-left Underground Waterway areas. This enemy can only build charm with the Fire Fan.
15. Demon Slayer
Effect 1: expands the Fire Fan fireball explosion radius.
Effect 2: reduces damage taken.
Scattered through the Underground Waterway. This enemy backsteps often. Either wait for a large recovery window after building the mark, or move away and dash in when it enters its idle special animation.
16. Dark Elf Wizard
Effect 1: restores extra SP after Drain Time.
Effect 2: holding the dash button continuously consumes SP and maintains dash until SP runs out. This is the Super Dash effect.
Found often in the upper platforming areas of the Underground Waterway. If it has a magic shield, jump and dash directly into the shield to break it, then attack with the sword.
17. Priestess
Effect 1: slightly increases damage dealt to enemies during Drain Time.
Effect 2: greatly increases maximum HP.
Found in the middle Demon King Castle. Once the mark is full, body contact can trigger the event without dashing.
18. Demon Slayer David
Effect 1: adds brief invincibility while dashing.
Effect 2: the more EXP you hold, the higher your HP and attack become.
A hidden boss that appears in a specific area. The first defeat gives the card. Later defeats are also tied to a weapon skin; see “Demon Slayer’s Sacred Oath” under Weapon Skins.
19. Great Shield Guard
Effect 1: makes melee-type magical slashes start farther away from the character.
Effect 2: prevents knockback when taking damage.
Found through most of the Demon King Castle. Use Charm Ray to break the shield. After the shield breaks, its HP is low, so using the sword may kill it before the mark builds.
20. Werewolf Assassin
Effect 1: slightly increases special-technique power.
Effect 2: reduces CP consumed by special techniques.
Widely found underground. It can turn invisible and backstab. Build the mark, then wait for the backstab special contact trigger; actively ramming it will not trigger the event.
21. Holy Shield Guard
Effect 1: slightly increases dash speed.
Effect 2: increases special-technique power.
Found in the upper Demon King Castle. It has the same issue as the Great Shield Guard, but its shield is much thicker. Be patient, dodge skills, and use Charm Ray to break the shield slowly.
22. Shalmi
Effect 1: slightly improves charm effect.
Effect 2: greatly increases attack power, but attacks consume SP.
Obtained by defeating the boss Shalmi.
23. Oberon VII
Effect 1: extends the duration of charm marks.
Effect 2: grants extra EXP after Drain Time.
Obtained by defeating the boss Oberon VII.
24. John
Effect 1: slightly increases CP gain speed.
Effect 2: increases awakened-potential duration.
Obtained by defeating John, the Underground Waterway boss.
Gallery Collection
For the gallery, most entries unlock by using the charm finisher on every enemy and boss you meet. This section only calls out the special cases. Some gallery entries may still be bugged or may change in future updates.
Gallery Room: 50 Scenes
01-03: During the prologue while controlling Salome, unlock the scenes for Fire Magic Soldier, Ice Magic Soldier, and Great Shield Guard.
04: Unlocked after the prologue hero story sequence.
05-18: Unlocked through normal enemy and boss progression.
19: After successfully charming Demon Slayer, move away and wait for its special idle animation.
20-21: Hero boss scenes.
22: Prologue story scene involving the heroine and the NPC man.
23: In the far-left human village area, use Charm Ray on the girl and the otaku NPC, then change maps and return.
24-28: Unlocked normally.
29: After marking a Fire Magic Soldier, keep the mark active with Charm Ray for about four seconds.
30-33: Unlocked normally.
34-37: After defeating Oberon VII, wait for a while, then return to his boss room to find the follow-up scene.
38-40: Use Charm Ray on residents in the human village.
41: Hidden boss: Demon Slayer David.
42: Fill the Twin-Axe Hunter charm mark with Charm Ray, then move away and wait.
43: Fill Alraune’s charm mark with the Fire Fan, then move away and wait.
44: After marking a magic soldier, keep the mark active with Charm Ray for about four seconds.
45: Fill Mandrake Flower’s charm mark with the Fire Fan, then move away and wait.
46: Triggered directly by the prologue story.
47: After defeating Shalmi, use Charm Ray on the two orcs beside her. This can be repeated.
48: Defeat Oberon VII.
49: Defeat the hero.
50: Before the final battle.
New Game Plus
Update, June 29, 2026: In newer versions, New Game Plus now retains acquired Soul Marks / Soul Imprints. EXP and weapon skins still carry over as before, but crystals are still treated as reset items unless a later patch changes this.
