RealmScape Walkthrough

A walkthrough guide to ancient, beach and space in RealmScape. Collectibles coming soon!

Walkthrough

Guide to ancient, beach and space in RealmScape.

Ancient

  • Take the green key from the middle of the room.
  • Use it behind a pillar to the right of the large door.
  • Take note of the first arrow on this wall.
  • Inside the library, look for a saw and a mallet.
  • To the left of the large door, destroy a vase with the mallet.
  • On the next pillar, you will find a white gem on the floor along this wall.
  • Nearby, there is another arrow on the wall.
  • Take the red key and use it on the red door.
  • Take note of the next arrow.
  • Look at the books near the arrow and search for them in the library to find the code (it changes in each game).
  • Take the ID from this floor.
  • Return to the library and take note of the arrow above a vase.
  • Head to the dormitory.
  • The second bed on the left has a blue key.
  • On the wall to the left, there is another arrow.
  • In the next row of beds, there is a box; interact with it to get the first collectible [1/5].
  • Behind the candle on the left, you’ll find the second collectible [2/5].
  • In the last row, there is a body; use the saw on it to take the hand.
  • Return to the hall, use the blue key and note the last arrow.
  • Light the candles according to the wall hints and the diamonds.
  • Return to the main hall and place the white diamond in the center.
  • Use the hand on the new door.
  • Use the ID card on the right.
  • Place the arrows in the following order: left, up, up, up, right, up.
  • Take the key and use it on the final door.

Beach

  • Start by taking the empty bottle.
  • Near the giant rock, interact with the stones behind it and take the first collectible [1/5].
  • On the other side, you’ll find a rock with a starfish, take it.
  • Follow the path to the house; on one of the palm trees to the right, there is a red picture with a green key, take the key.
  • On the other side of the island, you’ll find a bent tree; under the rock, there is a golden key.
  • Near another tree, you’ll find a yellow connector.
  • Behind the house, near the firewood, you’ll find the second collectible [2/5].
  • Use the golden key to open the cabin.
  • Take a silver key and a fishing rod.
  • Use the silver key on the small cabin.
  • Take the skeleton’s head.
  • From the cabin, head towards the giant rock, slightly to the left, you’ll find a fountain, fish for the fish using the rod.
  • Nearby, you’ll find the yellow flower.
  • From this location, follow the hidden path in the water to find the third collectible [3/5].
  • Place in the cauldron next to the cabin: fish – starfish – yellow flower – empty bottle – skull.
  • Use the growth potion on the well.
  • Climb the tree and take the fourth collectible [4/5].
  • Head to one of the pillars in the ruins and check the code.
  • Use the code in the small cabin.
  • Interact with the button, use the green key on the box and the yellow connector.
  • Near one of the trees, you’ll find the creature with the last collectible [5/5].
  • Climb the tree and finish the level.

Space

  • Turn on the light with the button near the door.
  • Go back and take the ID card.
  • Open the door and use the ID card at the end of the hallway.
  • Take the connector behind the door.
  • Go back to the hallway and open the last door with the connector.
  • To the left, there is a gas can.
  • On the other side is the first collectible [1/5].
  • On the opposite side of the room, you can climb on top of the console, and near a box, you’ll find the second collectible [2/5].
  • Press the red buttons on the console until you hear a sound.
  • A room in the hallway will open; on the right is a green key.
  • Return to the room with the console, use the green key, and take the third collectible next to the monster [3/5].
  • Go back to the hallway and enter 342795 into the console.
  • Go back to the ship room; on top of it, you’ll find the fourth collectible [4/5].
  • Move some boxes behind the stairs to find a pipe.
  • Use the gas in front of the ship.
  • Return to the console room, use the pipe on the wall, and take the access card from the monster.
  • Go back to the ship room, use the card on the stairs, and interact with the ship.
  • Take the key from the floor and insert it into the hatch behind the stairs.
Scroll to Top