Age of Mythology Retold Achievements

In this guide, I will explain in detail the achievements in Age of Mythology Retold and how to get them.

Age of Mythology Retold Achievement List

Comprehensive guide detailing a way of getting for all achievements in Age of Mythology Retold.

Power of the Gods / A Hero in the Making

  1. Tutorial Mission:
    • Go to the Campaigns menu and select the Tutorial mission. You’ll be prompted to start the training upon the first launch of the game.
    • Follow the prompts during the tutorial. You’ll encounter a manticore that must be killed with lightning—this is a mandatory action.
    • Continue following Athena’s guidance to complete the mission and unlock the achievement.

And So It Begins

  • As soon as the mission starts, focus on your economy. You’ll need to survive until the Atlantean army returns to help fend off the pirates.
  • Gather resources, build houses, and train an additional 10 hoplites and toxotai. Complete the mission on any difficulty to proceed.
  • A Greek shipwreck can be found in the northern part of the map.
  • At your base, use villagers to gather food and God Favor to constantly train centaurs. You cannot train other units, so protect your villagers. Train more centaurs as needed.
  • If playing on an easy difficulty, you can linger on this mission to complete the Centum Centauri achievement as well.

Greek Campaign:

  1. Omens (Poseidon)
  2. Consequences (Poseidon)
  3. Scratching the Surface (Poseidon)
  4. A Fine Plan (Zeus)
  5. Just Enough Rope (Zeus)
  6. I Hope This Works (Zeus)
  7. More Bandits (Zeus)
  8. Bad News (Zeus)
  9. Revelation (Zeus)
  10. Strangers (Zeus)
  • Complete these missions on any difficulty to unlock an achievement.

Egypt Campaign:

  1. The Lost Relic (Isis)
  2. Light Sleeper (Ra)
  3. Tug of War (Set)
  4. Isis, Hear My Plea (Isis)
  5. Let’s Go (Isis)
  6. Good Advice (Zeus, Hades) second part played with Red color
  7. The Jackal’s Stronghold (Isis)
  8. A Long Way From Home (Isis)
  9. Watch That First Step (Isis)
  10. Where They Belong (Ra)
  11. Old Friends (Zeus)
  • Complete these missions on any difficulty to unlock an achievement.

North Campaign:

  1. North (Thor)
  2. The Dwarven Forge (Thor)
  3. Not From Around Here (Loki)
  4. Welcoming Committee (Loki)
  5. Union (Thor)
  6. The Well of Urd (Odin)
  7. Beneath the Surface (Thor)
  8. Unlikely Heroes (Thor)
  9. All Is Not Lost (Thor)
  • Complete these missions on any difficulty to unlock an achievement.

Complete the last two missions to unlock the final achievement in this campaign and see how the story ends: 31. Welcome Back (Zeus) 32. A Place in My Dreams (Zeus)

Into the Mines! / Freyr’s Gift

  • The campaign follows Brokk and Eitri, the dwarf brothers who first appeared in the Fall of the Trident campaign. The story revolves around their plan to create a giant golden boar as an offering to the Norse god Freyr.
  1. Brokk’s Journey (Thor)
  2. Eitri’s Journey (Thor)
  3. Fight at the Forge (Loki)
  4. Loki’s Temples (Thor)
    • Complete the first and last missions on any difficulty to unlock both achievements.

New World, New Gods / Honor to Kastor!

  • This campaign continues the story from Fall of the Trident, previously featured in Age of Mythology: The Titans addon.
  1. A Lost People (Abandoned)
  2. Atlantis Reborn (Oranos)
  3. Greetings from Greece (Oranos)
  4. Odin’s Tower (Kronos)
  5. The Ancient Relics (Kronos)
  6. Mount Olympus (Kronos)
  7. Betrayal at Sikyos (Ra)
  8. Cerberus (Set)
  9. Rampage (Thor)
  10. Making Amends (Gaia)
  11. Atlantis Betrayed (Oranos)
  12. War of the Titans (Gaia)
  • Complete the first and last missions on any difficulty to unlock both achievements.

All In

Animals of Set:

  • These creatures are influenced by the Egyptian major god Set. Bonus units appear at the Set player’s Temple at the start of each Age. Set’s Priests can also convert any huntable animal in the game.

Anger Problems

Start match by picking Odin or Loki as Major God. Proceed to Classical Age and choose Heimdall as Minor god to unlock Einherjar myth unit training in your temple.

Einherjar can cast a Horn blast ability: allied units within an aura of 10 range get +50% attack (gradually weakens until the effect ends). Also this deals minor damage to nearby enemies.

Train as many Einherjars as possible and lead them into battle to use their ability.

Start match by picking Set or Isis as Major God. Proceed to Classical Age and choose Anubis as Minor god to unlock Anubite myth unit training in your temple.

Their special ability is that they can leap towards any enemy and damage them, so it is quite problematic to escape from them. Build as many Anubites as possible and hunt down enemy villagers for this achievement.

Start match by picking Zeus or Poseidon as Major God. Proceed to Heroic Age and choose Hermes as Minor god to unlock Centaur myth unit training in your temple.

This unit is an excellent range unit that can make unmissing shots. Train as much Centaurs as you can and kill enemy troops. Remember about Chiron’s Apprentice achievement in Campaign Section. You can unlock these two achievements together.

Start match by picking Set or Ra as Major God. Proceed to Classical Age and choose Ptah as Minor god to unlock Wadjet myth unit training in your temple.

Start match with Poseidon as Major God. Every time any of Poseidon’s buildings are destroyed, several Militia units appear from its ruins. These units are controlled by the player, so they can be given orders. You need to kill any 50 enemy units with Militia, the achievement is cumulative.

Start match by picking Set or Ra as Major God. Proceed to Classical Age and choose Ptah as Minor god to unlock Wadjet myth unit training in your temple.

Wadjets attack their foes by spitting poisonous spray at them, dealing high pierce damage so let them make a kill with their poison effect.

Proceed to Mythic Age with any Major God to unlock all 4 god powers. Then cast it one by one.
Remember that a new god power cannot be used in the area of ​​another active god power. This means that if you use a god power that affects the entire map, you will need to use it last. If the god power is targeted or in a small area, then you can simply select another target or area on the map to use the power.

God powers in AoM Retold are rechargeable, this means that unlike the original, they can be used again after a while after the cooldown and if you have enough of such a resource as God Favor.

Train an army consisting of only human infantry units, no mythical creatures, and destroy the city center. Each time your squad begins to storm the city center, dynamic music begins to play. Destroy 3 city centers cumulatively and the achievement is yours.

The way I see getting this achievement is to start a match with a lot of AI players, gather a large army of enemy units in one place and use the strongest god powers you can only have. Tornado, Earthquake, Meteor Strike, etc. are great for this one.

Train as many villagers as you can and send them to attack. Usually when your villagers are attacked, they will flee, but in this case you need to press RMB on enemy units to make them fight. Finish off any 50 enemy units with your villagers to unlock the achievement. Wounded units and the same villagers are best.

Start match by picking Oranos or Gaia as Major God. Proceed to Classical Age and choose Oceanus as Minor god to unlock Caladria myth unit training in your temple.

Caladria is a flying healing unit, so take them to any battle to heal your units and progress the achievement.

Big Boomer

The player can only have up to 80 Villagers at any given time regardless of the population cap status. So train your villagers until you reach this limit. Remember that dwarves can only be trained by playing as the Norse. AoM Retold also has an interesting auto-training feature that, when enabled, automatically trains villagers as needed, you can use it when needed.

Run scenarios and add the maximum number of AI opponents to the match, the difficulty does not matter, after which you need to win the match. Each defeated AI player will be counted towards the achievement progress.

It is worth remembering that in order for the enemy AI to surrender itself (at least this was the case in the original AoM), it is enough to destroy all of its Town Centers.

Cumulative achievement, any destroyed enemy units in any match count, including story campaigns

Cumulative achievement, villagers built in any game mode, regardless of faction, are counted in the progress. Once again, I will remind you about the automatic training function of villagers

The Wonder is a special building in Age of Mythology. It is a magnificent monument that can provide the builder another means to victory in Supremacy mode. Wonders are extremely expensive and take very long to construct. As soon as construction is completed, a 10-minute countdown starts. If the Wonder is still standing at the end of the countdown, the player who built it is victorious, along with all of their allies.

Just finish constructing this building at least once to unlock the achievement. If you are afraid of enemy troops attacking, I advise you to set the difficulty level to low and also choose a map with islands so that you are not disturbed when building the Wonder.

Each of the four factions has its own Fortress, but they differ in appearance. The achievement is cumulative, you just need to build 50 such buildings for any faction and in any number of matches.

Fortress buildings unlock by proceeding to Heroic Age.

FactionBuilding
GreekFortress
EgyptMigdol Stronghold
NorseHill Fort
AtlanteanPalace

Cumulative, any enemy buildings that were destroyed by your attacks are counted.

In order to gain control of Titan, you must first reach the Mythic Age. Upon reaching Mythic, you’ll have to research the “Titan Age”. The name is slightly misleading though, as the only thing that you’ll get after finishing the research of the Titan Age is a Titan Gate. The Titan Gate icon will appear directly below your god power icons, and you’ll be able to place the gate just like a normal building.

After placing the Titan Gate, you’ll have to get your villagers to working on the gate, just like a Wonder. If your gate survives the repeated attacks that you’ll definitely get until your villagers complete it, your Titan will emerge from the gate and will be ready to wreak havoc on your enemies.

You will get the achievement once you free your first Titan, and also after you have done this at least once while playing as each of the 4 factions, regardless of your Major God choice.

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