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Stellar Dream Walkthrough: All Routes, Choices, Endings

Welcome to the ultimate Stellar Dream walkthrough. This guide covers every route, quest, and ending in the game, fully updated and optimized for clarity and readability. You’ll find stat advice, character routes, quest sequences, and romance or corruption choices for complete progression.

Stats and Character Progression

At the start of Stellar Dream, you distribute your initial stat points. For maximum access to routes and story content, use the following balanced setup:

  • Intelligence: 5
  • Strength: 5
  • Sexuality: 5
  • Charisma: 0
  • Dexterity: 0

How to Level Stats

StatMethodEffect
StrengthTrain at the GymIncreases HP and battle damage
DexterityTrain at the Shooting RangeImproves accuracy and damage
IntelligenceRead books in your roomUnlocks special dialogue and choices
CharismaAdvance Amber’s bar storylineUnlocks persuasion scenes
SexualityEngage in intimate encountersAffects romance routes and HP

Combat Tip:

  • Strength + Sexuality = higher HP
  • Strength + Dexterity = higher damage

To access Ronda’s Romance or Corruption route, you need at least 3 Strength; otherwise, you’ll enter her Femdom route.

UI and Exploration

  • Move via the ship map.
  • Event markers indicate story areas or available scenes.
  • Always read messages on your terminal — many routes progress only after receiving or reading them.
  • Pay attention to time of day; some events occur only in the morning, afternoon, or evening.

General Progress Overview

You’re free to explore and complete side content in any order, but for maximum story coverage:

  1. Visit the Office after meeting Adam.
  2. Complete personal routes (Ronda, Lara, Maria, etc.) on the Mothership.
  3. Depart via the Hangar to continue the main story once ready.
    • Leaving ends most side quests, except Ronda’s ongoing events and Lara’s Secret.

Ronda Route

Ronda is your coach and one of the earliest romance options. Her route focuses on strength training and mutual attraction.

How to Start

  • Go to the Gym and begin training daily.
  • Sleep in your room between sessions to trigger messages.
  • Key dialogue:
    • “Didn’t expect to see this side of you, Coach.”
    • “So, you and Dr. Maria…”
  • Choose “Sounds like fun” to keep her exclusive.

Stats

  • Reach 8 Strength to unlock all route branches.

Ronda’s Paths

  • Femdom Route: Choose Surrender during the test.
  • Romance Route: Choose A date.
  • Corruption Route: Choose To show you your place.

Challenge Tip: To win her challenge, you need:

  • Strength + Dexterity ≥ 10, or
  • Charm ≥ 6, or
  • Sexuality ≥ 7

Visit her again after reading her message, then meet her by day and at night to progress.


Maria Route

Maria’s route involves her role as the ship’s doctor, mixing professional care with emotional tension.

How to Start

  • Unlock through Ronda’s storyline or direct Medbay visits.
  • Read her message, then visit her in the afternoon or evening.
  • Discuss your examination and rest in your room between visits.

Branches

  • Romance Route:
    • Question her intentions.
    • Meet after Hope 1 mission.
    • Choose Analysis or Stress Relief.
    • Visit her home after Hope 2.
    • Wait five days after pregnancy for continuation.
  • Corruption Route:
    • Avoid questioning her.
    • Follow the same event timing.
    • Wait five days post-pregnancy for the final scene.

Lara Route

Lara is introduced early in the Cafeteria. Her story combines friendship, hidden secrets, and training.

How to Start

  • Meet her in the Cafeteria, exhaust all questions, and give her the requested item.
  • Visit the Shooting Range:
    • Ask “Who’s holding the high score?”
    • Offer to help her train.
  • Train until 5 Dexterity to beat her record.

Continuing the Route

  • Meet her at the Bar later.
    • Ordering a snack leads to a kiss.
    • Full meal reduces Karma.
  • Ask questions to reveal Lara’s Secret.
  • Sleep, check messages, and discuss her exam with Maria.
  • Visit her room and choose Romance or Corruption.
  • After returning from Hope 1 (second visit), rest until her message invites you to the range again.
  • Pregnancy events unlock by telling her to stop taking the pill.

Rose and Celine Routes

Both Rose and Celine are found at the Brothel and have intersecting routes depending on your actions.

Rose Solo Path

  • Go to the Brothel (5 Credits).
  • Meet Rose, ask for a discount, and exhaust questions.
  • Agree to continue and revisit after resting.

Celine Solo Path

  • Meet Celine (10 Credits).
  • Agree to talk.
  • Decide whether to sabotage or help Rose.
  • Return after sleeping to progress.

Celine–Rose Combined Path

  • Choose “Look for alternatives.”
  • Fix their relationship and help with work.
  • Requires 4 Intelligence or good reputation with Saki.
  • Post a Brothel advertisement in the Cafeteria.
  • Sleep, revisit, and complete their shared sequence.

Cassandra Route

Cassandra serves on the Bridge and offers both a leadership and intimacy storyline.

How to Start

  • Visit the Bridge, then relax in your room.
  • Approach her again at the Bar and exhaust all dialogue.

Routes

  • Romance: “Step in” during a scene; maintain loyalty.
  • Corruption: “Step in and make a move” for a dominant approach.

After Hope 1, rest and read her message. Visit her room after Hope 2, then again post-pregnancy to conclude the route.


Tom Route

Tom’s storyline focuses on compassion and moral choice.

How to Start

  • Visit the Medbay in the morning or noon.
  • Hug or shake hands for positive rapport.
  • Discuss the illness, box, and situation.
  • Choose whether to solve it yourself or ask Maria/Lara.
  • Helping him adds Bridge dialogue and influences Karma.

Saki Route

Saki is an engineer with both vulnerable and rebellious sides.

Starting Steps

  • Meet her in the Hangar (morning or noon).
  • “Shake it” to initiate bonding.
  • Ask about her hand and invite her to dinner.
  • Meet in the Bar, enjoy the meal, and branch routes.

Romance Path

  • Select Scenario Two.
  • Read her message, visit her room, and continue dialogue.
  • After Hope 1, rest twice and visit again.
  • Heal her arm after Hope 2, wait five days, then revisit.

Corruption Path

  • Choose Scenario One.
  • Maintain Karma below five.
  • Visit the Hangar and choose “Let’s have some fun.”
  • Progress similarly through post-Hope 2 events.

Amber and Jack Routes

Amber and Jack’s story intertwines friendship, loyalty, and temptation.

How to Start

  • Visit the Hangar (afternoon or evening).
  • Ask “How’s it going?” and “Can I help?”
  • Join them working together.

Paths

  • Jack–Amber Shared Route:
    • Give Jack advice.
    • Meet at the Bar.
    • Introduce Amber and observe outcomes.
  • Amber Cheating Route:
    • Accept her advances.
    • Visit her room after Hope 1.
    • Requires 4 Charisma to continue or end it.
  • Amber Solo Route:
    • Stay neutral with Jack.
    • Visit her room post-Hope 1.
    • Choose Romance or Corruption freely.

Main Story Progression

Leaving the Ship

Depart from the Hangar after finishing personal arcs.
Leaving ends most side content but unlocks planetary missions.

First Contact

  • Smile and nod, or threaten with 5 Strength for +relation with Qhov’iny.
  • Dexterity ≥ 4 improves skill scenes.
  • Bowing to Queen Marena earns +1 relation; refusing leans toward corruption.

Planetary Factions

  • Ih’ae: Ruled by Queen Marena.
  • Arongs: Led by Grog and later Enqrasa.

Explore the prison (Canary), the Shaman Hut (Ingrixa), and the Arena for combat trials.
In the market, you can buy poison or charm merchants with high Charisma/Sexuality.


Major Paths

Peace Route

  • Help Boruda create a potion.
  • Deliver ingredients, return to both factions, and secure peace.
  • Optionally marry Marena if your Charisma or Intelligence is high.

Sabotage Route

  • Accept Grog’s plan or work with Canary.
  • Destroy one or both factions for the darker ending.

Victory Outcomes

  • Fair duel with Grog → respected leader.
  • Poisoned victory → unlocks Queen Corruption storyline.

Return to the Mothership

  • Report to Cassandra and Adam.
  • Plan the next mission with Victoria.
  • Faction support depends on Karma and alliances.
  • Travel to Hope 2 once ready.

Hope 2 Storyline

Meet the Guard (high Sexuality opens special scenes).
Visit the Tavern to meet Helgi and Losca, then the Workshop for Luna.

  • Help Losca or collect Anza’s debts.
  • Confess Anza’s sins at the Church to reveal the hidden candidate (Nun reward).
  • Help Luna if Intelligence ≥ 7.
  • Use discoveries to decide Romance or Corruption with Luna.

Side Activities

  • Tavern drinking contest:
    • Strong drink → Medal (needs 6 Strength/Intelligence).
    • Juice → +1 Sexuality.
  • Hunt with Losca using Grenade Launcher.
  • Negotiate or defeat First for long-term story effects.

Ending Choices

  • Destroy golems → Luna’s route ends.
  • Peace → Keeps all storylines intact.
  • Return to the ship → receive medal ceremony.

The Election

During the colony election, you can help Luna campaign or support the Mayor.

To help Luna:

  • Bring her coffee.
  • Hang posters in the Tavern.
  • Ask Saki about neon signs.
  • Coordinate a concert with Amber.

Your choices affect colony politics and determine the future of Hope 2.


Hope 1 Return Missions

Victoria warns you about a monster threat.
Equip healing items and use heavy weapons. Defend when the creature burrows.

Visit Ingrixa for Boruda’s funeral, Enqrasa in her throne room, or Veina for trade requests.
If you romanced certain characters, additional scenes appear.


Alien Routes

  • Qhov’iny: Help her in the Arena; unlock Romance or Corruption depending on relationship.
  • Ingrixa: Offer help at the Shaman Hut; romance if new, corruption if previously mated.
  • Marena: Romance her by winning the Arena, or corrupt her by poisoning Grog.
  • Enqrasa: Become Arongs leader and accept her as mate.

Hope 1 Brothel Expansion

Depending on earlier choices, Rose or Celine open a Brothel on Hope 1. If aliens survive, you can recruit Boruda (from the Shaman Hut) and Nrol (from the Arongs Village) to join the establishment.

Additional Content

  • Helgi: Date her after Hope 2 if intimacy occurred.
  • Losca: Visit the bathhouse if your relationship is high.
  • Novina: Donate 20 Lava Worms for a private confession scene.
  • Luna: Visit her office post-election if she became Mayor.

Ending and Hope 3 Setup

After the election or Gurlholm’s destruction, speak with Cassandra about the mysterious Hope 3 signal.
Your ending changes based on:

  • Karma alignment
  • Surviving factions
  • Pregnancies
  • Political choices

The story concludes with alliances formed and new horizons opening toward Hope 3.

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