Using this walkthrough guide, you can learn how to progress in A Shade Darker Than Gray and how to get the endings.
Walkthrough and Endings
Select any character! Ending 6 is only available after getting all the pages. The key can be picked up after interacting with Page 98.
Playthrough 1
- Start: Interact with the note, choose any name, and get on the school bus.
- At School: Go to your locker, read the note, and head to class.
- Class Answers:
- 20.1 Miles Per Hour
- 714 Million Cubic km
- Sublimation
- 252 Million BC
- After Test: Hand in your test, then wander the halls until it’s time for the next class.
- Next Class: Choose “Fine…” during this conversation.
- Lunch: Grab lunch and sit at the right table. Choose “Just take it…”
- Dance Teacher Reach a score of at least 7000 in the rhythm mini-game to unlock an achievement. You have 5 tries across different endings. Once you hit 7000, you can let the game run without playing.
- Achievement: Get 7000 points in dance class.
- Go Home: Take the school bus, do your homework in your room. The choices here will lead to different endings.
- Homework Choices (Ending I):
- 212: “Everyone else” “Having control” “Appeasing those who you hate”
- Homework Choices (Ending I):
- Ending I: Last Resort
Playthrough 2
- Follow Playthrough 1 until the homework choices.
- Homework Choices (Ending II):
- 213: “Everyone else” “Having control” “Other people”
- Ending II: Revenge
Playthrough 3
- Follow Playthrough 1 until the homework choices.
- Homework Choices (Ending III):
- 331: “Puppies” “Puppies” “Being hated”
- Ending III: Fitting In
Playthrough 4
- Follow Playthrough 1 until the homework choices.
- Homework Choices (Ending IV):
- 322: “Puppies” “Getting revenge” “Appeasing those who you hate”
- Ending IV: A Throw Away Life
Playthrough 5
- Start: Interact with the note, use any name, and get on the school bus.
- At School: Go to your locker, read the note, and head to class.
- Class Answers: Same as Playthrough 1.
- Lunch: Grab lunch, but this time choose “Throw it at their face.”
- Go Home: Walk back home.
- Ending V: Choking Hazard
Playthrough 6
- Start: Interact with the note, choose any name, but don’t get on the bus. Instead, walk to school.
- Take Page 3.
- In the Cemetery: Take Page 76 and Page 21.
- At School:
- Go left to the cafeteria and take Page 25.
- Near the Principal’s Office, take Page 45.
- Go to your locker and take Page 12.
- Class Answers: Same as Playthrough 1.
- Lunch: Choose “Just take it…”
- Dance Class: Try for 7000 points or idle if you’ve already got it.
- Go Home: Take the bus, then take Page 98 inside your house.
- Final Steps: Instead of doing homework, grab the key on the shelf. Walk back to school and enter the place near where Page 90 was now that you have the key.
- Ending VI: A Step Too Far