Saki and the Crucible of Debauchery: Equipment Skill Guide

I have listed detailed information about the equipment and accessories you will use in Saki and the Crucible of Debauchery in this guide.

Equipment and Accessories

Weapons

Soul Charms

  • Soul Charm: ATK +10, SP ATK +10
  • Enhanced Soul Charm: ATK +13, SP ATK +13, Low chance to burn enemy on normal attack
  • Flashing Soul Charm: ATK +15, SP ATK +15, Low chance to burn enemy on normal attack
  • Radiant Soul Charm: ATK +18, SP ATK +18, Low chance to burn enemy on normal attack
  • Aurora Soul Charm: ATK +22, SP ATK +22, Low chance to burn enemy on normal attack
  • Moonlight Soul Charm: ATK +25, SP ATK +25, Low chance to burn enemy on normal attack
  • Holy Radiance Soul Charm: ATK +30, SP ATK +30, Low chance to burn enemy on normal attack

Wind Soul Charms

  • Wind Soul Charm: ATK +6, SP ATK +12, AGI +2, Low chance to reduce enemy’s agility on normal attack
  • Gale Soul Charm: ATK +9, SP ATK +14, AGI +3, Low chance to reduce enemy’s agility on normal attack
  • Blazing Wind Soul Charm: ATK +11, SP ATK +16, AGI +4, Low chance to reduce enemy’s agility on normal attack
  • Storm Soul Charm: ATK +13, SP ATK +19, AGI +5, Low chance to reduce enemy’s agility on normal attack
  • Typhoon Soul Charm: ATK +15, SP ATK +24, AGI +6, Low chance to reduce enemy’s agility on normal attack
  • Divine Wind Soul Charm: ATK +18, SP ATK +27, AGI +7, Low chance to reduce enemy’s agility on normal attack
  • Raging Storm Soul Charm: ATK +24, SP ATK +32, AGI +12, Low chance to reduce enemy’s agility on normal attack

Dark Soul Charms

  • Black Soul Charm: ATK +17, SP ATK +10, Low chance to inflict darkness on enemy on normal attack
  • Darkness Soul Charm: ATK +20, SP ATK +12, Low chance to inflict darkness on enemy on normal attack
  • Shadow Soul Charm: ATK +23, SP ATK +16, Low chance to inflict darkness on enemy on normal attack
  • Dark Flame Soul Charm: ATK +27, SP ATK +18, Low chance to inflict darkness on enemy on normal attack
  • Abyssal Soul Charm: ATK +32, SP ATK +20, Low chance to inflict darkness on enemy on normal attack
  • Eternal Darkness Soul Charm: ATK +40, SP ATK +25, Low chance to inflict darkness on enemy on normal attack

Ice Soul Charms

  • Ice Soul Charm: ATK +11, SP ATK +22, Low chance to freeze enemy on normal attack
  • Frozen Soul Charm: ATK +13, SP ATK +27, Low chance to freeze enemy on normal attack
  • Snow Prison Soul Charm: ATK +15, SP ATK +30, Low chance to freeze enemy on normal attack
  • Ice Erosion Soul Charm: ATK +20, SP ATK +38, Low chance to freeze enemy on normal attack

Iridescent Soul Charm: ATK +30, SP ATK +30, AGI +5, Low chance to decrease various enemy stats on normal attack

Accessories

Strength Orbs

  • Strength Orb I: HP +20, ATK +5, SP ATK +5
  • Strength Orb II: HP +35, ATK +10, SP ATK +10
  • Strength Orb III: HP +50, ATK +15, SP ATK +15
  • Strength Orb IV: HP +70, ATK +20, SP ATK +20
  • Strength Orb V: HP +100, ATK +25, SP ATK +25
  • Strength Orb VI: HP +150, ATK +30, SP ATK +30
  • Strength Orb VII: HP +250, ATK +40, SP ATK +40

Guardian Garments

  • Guardian Garment I: HP +50, DEF +5
  • Guardian Garment II: HP +100, DEF +10
  • Guardian Garment III: HP +150, DEF +15
  • Guardian Garment IV: HP +200, DEF +20
  • Guardian Garment V: HP +250, DEF +25
  • Guardian Garment VI: HP +350, DEF +30
  • Guardian Garment VII: HP +500, DEF +40

Demon-Breaking Charms

  • Demon-Breaking Charm I: HP +50, SP DEF +10, -20% elemental damage taken
  • Demon-Breaking Charm II: HP +100, SP DEF +20, -20% elemental damage taken
  • Demon-Breaking Charm III: HP +150, SP DEF +30, -25% elemental damage taken
  • Demon-Breaking Charm IV: HP +200, SP DEF +40, -25% elemental damage taken
  • Demon-Breaking Charm V: HP +250, SP DEF +50, -30% elemental damage taken
  • Demon-Breaking Charm VI: HP +350, SP DEF +60, -35% elemental damage taken
  • Demon-Breaking Charm VII: HP +500, SP DEF +70, -50% elemental damage taken

Simple Geta

  • Simple Geta I: HP +40, AGI +5
  • Simple Geta II: HP +75, AGI +10
  • Simple Geta III: HP +100, AGI +15
  • Simple Geta IV: HP +150, AGI +20
  • Simple Geta V: HP +200, AGI +25
  • Simple Geta VI: HP +250, AGI +30
  • Simple Geta VII: HP +350, AGI +50

Special Accessories

  • Demon-Slaying Dagger: HP +50, ATK +35, SP ATK +25, SP DEF +10
  • Gale Necklace: HP +200, SP ATK +10, AGI +40
  • Earth Spirit Ring: HP +150, DEF +25, SP DEF +20
  • Underworld Dagger: HP +150, ATK +60, SP ATK +35, AGI +20
  • Wind God Bead: HP +250, ATK +30, SP ATK +15, AGI +50
  • Earth God Ring: HP +300, DEF +35, SP DEF +50
  • Twin Cracks Left Disk: HP +300, ATK +30, DEF +30, SP ATK +15, SP DEF +15, AGI +30, LCK +25
  • Twin Cracks Right Disk: HP +300, ATK +15, DEF +15, SP ATK +30, SP DEF +30, AGI +15, LCK +50
  • Twin Cracks Round Disk: HP +350, STRENGTH +1, ATK +35, DEF +35, SP ATK +35, SP DEF +35, AGI +35, LCK +35

Desire Suppression Droplets

  • Desire Suppression Droplet I: Reduces pleasure value increase from H attacks by 20%
  • Desire Suppression Droplet II: Reduces pleasure value increase from H attacks by 30%
  • Desire Suppression Droplet III: Reduces pleasure value increase from H attacks by 50%
  • Desire Suppression Droplet IV: Reduces pleasure value increase from H attacks by 60%
  • Desire Suppression Droplet V: Reduces pleasure value increase from H attacks by 70%
  • Desire Suppression Droplet VI: Reduces pleasure value increase from H attacks by 90%

Fire Spirit Gems

  • Fire Spirit Gem I: STRENGTH +1
  • Fire Spirit Gem II: STRENGTH +2
  • Fire Spirit Gem III: STRENGTH +3
  • Fire Spirit Gem IV: STRENGTH +4
  • Fire Spirit Gem V: STRENGTH +5
  • Fire Spirit Gem VI: STRENGTH +6
  • Fire Spirit Gem VII: STRENGTH +7

Miscellaneous Accessories

  • Cold Heart Block: Suppresses sexual desire but reacts to semen causing extreme pleasure
  • Poison Immunity Talisman: ATK +5, DEF +5, SP ATK +5, SP DEF +5, immune to poison
  • Paralysis Immunity Talisman: ATK +5, DEF +5, SP ATK +5, SP DEF +5, immune to paralysis
  • Darkness Immunity Talisman : ATK +5, DEF +5, SP ATK +5, SP DEF +5, immune to darkness
  • Low-Level Spirit Armor: DEF +25, slight increase in HP recovery
  • Middle-Level Spirit Armor: DEF +50, SP DEF +50, moderate increase in HP recovery
  • High-Level Spirit Armor: DEF +100, SP DEF +100, greatly increases HP recovery
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